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Instead of
pitting artists and content creators against AI technology developers the
debates about the future of creativity and copyright should be more nuanced,
argues attorney Derek Slater, founding partner of Proteus Strategies.
article here
Many artists and content creators are users and beneficiaries of AI
tools, and so the way these tools are regulated will impact them, too.
Consider
the introduction of the camcorder, the mobile phone, and platforms like
YouTube. All were demonized in some quarters as a threat to artistic creation
by democratizing access to media, yet all have enriched our culture. So,
generative AI is the same, Slater writes in an op-ed for Tech Policy Press.
“We see a familiar cycle – new technology democratizes creativity and
enables a variety of new types of uses; initially, it’s seen at worst as a
threat to art and artists, and, at best, marginal; and over time, it helps
foster new forms of creativity and opportunities for creators to find audiences
and make money.”
The core copyright concern with generative AI is that many tools are
trained on massive datasets that contain copyrighted works, where this training
has not been specifically licensed.
Slater contends that by keeping the interests of creator-users in mind,
we can better arbitrate between what copyright should allow and prohibit.
“No creator develops their craft in a vacuum. Everyone learns by
engaging with past works. You might walk around a museum and read painting
manuals to learn how to create your own Surrealist art. Or you might watch
classic horror movies in order to create your own take on the genre. Copyright
has always permitted this sort of behavior, so long as the resulting creative
output doesn’t copy directly from past expression or create something
substantially similar to preexisting expressions.”
That doesn’t mean all generative AI tools should necessarily be permissible in every circumstance. Legal scholar Mehtab Khan and AI researcher Alex Hanna, in their more critical take on these tools, note a tougher call would be a system trained on a particular singer’s work in order to specifically generate songs like hers.
While style is not generally protected by
copyright, the facts of each case will matter. For Slater, the key
question is whether the tools are designed to substitute for particular
creative expressions, rather than enabling new expressions and building on
pre-existing ideas, genres, and concepts.
Someone can use a general purpose tool like Midjourney to create a work
that is substantially similar to an existing copyright work. However, that
shouldn’t mean the tool itself is infringing per se, as opposed to the user of
the tool.
Slater says, “building on existing legal approaches, liability for the
tool will depend on whether and how the tool developer or service provider
knows about, contributes to, controls, and financially benefits directly from
infringement.”
Addressing concerns that AI is reinforcing existing tech market
structure he argues that extending copyright to further limit training on
copyrighted works is unlikely to help and may even hurt creators of all
stripes.
In a post
examining AI art generation and its impact on markets, author Cory Doctorow and policy
advocate Katherine Trendacosta imagine a world in which all AI
training on copyrighted works must be licensed, and explain how this would be a
“pyrrhic victory” for artists. That’s because, media markets are also highly
concentrated (in part due to copyright itself),
and the licensing fees would accrue to those corporations, not to artists.
Moreover, only those tech companies with substantial resources would be
able to afford such licenses, reinforcing concentration in that sector.
“The solution to monopoly concerns in tech is not, then, to beef up the
government-granted monopoly of copyright, but rather to apply other policy
solutions, such as competition and privacy laws,” Slater says.
“The impact on labor markets is a real concern, but it’s also important
to recognize that foreclosing generative AI also has an impact on creator-users
of those tools.”
As one
example, if you look at artist Kris Kashtanova’s tutorials, it’s
apparent that generative AI can involve far more of a craft than simply
clicking a button.
“People are right to call out the need to think about the impact of
these tools on existing artists and content creators, and the political economy
of the current tech sector,” says Slater. “But a full accounting can and should
factor in the creator-users of these tools as well, both the ones that are
emerging today and those that may come in the future.”
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