NAB
Our mediation with the internet is
morphing from rectangular glass screens to something more immersive — and
invasive. CES 2023 was a great place to explore the latest ideas in visual and
vocal web interfaces, which are needed, says consultant Deloitte, for companies
to build business models activated in the metaverse.
article here
In
its 2023 Future Trends report, Deloitte says business leaders should
consider the metaverse not as a diminished proxy for in-person experiences but
instead as an enriched alternative to email, text chat, and heads in square
boxes. In other words, the metaverse is best thought of as a more immersive incarnation of the internet itself:
“internet plus,” as opposed to “reality minus.”
Simultaneously, technology
interaction is poised to progress from separate digital realities toward
ambient computing, where users can look up from their devices at a world that
synchronizes effortlessly with technology.
Deloitte asks us to consider the
metaverse use case that has defined the market up to now: gaming. The entire
digital gaming industry is expected to surpass $220 billion in revenue in 2023,
more than streaming video, digital music, and e-books combined.
Specifically, the online gaming
industry is poised to exceed $26 billion next year, boasting an audience of 1.1
billion gamers.
Crucially, these gamers often gather
online not just for gameplay but for the social and commercial possibilities
offered by the immersive internet.
A striking 82% of those attending
live in-game events also made a purchase because of the event, either in the
form of digital goods or physical merchandise.
Whether through gaming or other
means, 25% of consumers could be spending at least one hour in the metaverse
each day by 2026, while 30% of businesses are estimated to have products and
services ready.
Such figures are “emphatic proof” for
Deloitte that the economy of the immersive internet mirrors the physical world.
“Brands can charge a premium for
providing a unique experience or signaling value to other consumers,” it
states, before urging brands across industries to invest now “to meet today’s
customers where they already are.”
Potential developments in internet
interaction over the next decade include sensory expansion. Deloitte asks us to
consider the possibility of one day “smelling a cake baking in the metaverse
or, if you’re willing to lick a screen, tasting it.”
Startups such as OVR Technology are
developing scent packs to connect to VR headsets, while others such as HaptX
are building haptic gloves to deliver a sense of touch.
AR tools such as smart glasses and
motion sensors can enable spatial interaction, allowing users to interact
directly with physical data without creating a digital copy. For example,
patrons can walk up to a restaurant wearing smart glasses and be treated to a
display of hours, current promotions, and reviews. Or, by suppressing images in
their glasses, a group of friends can attend a concert without seeing any of
the city billboards in view.
The spatial web is likely to blur the
lines between physical and virtual environments. Mike Bechtel, Deloitte’s chief
futurist, says, “As reality itself increasingly comes online, digital content
will be seamlessly woven into our physical spaces, inseparable from our shared
personal and professional experiences.”
The next generation of devices may
connect users to the metaverse without requiring additional headsets or
handheld devices. Deloitte invites us to imagine stepping into a media room
that displays the metaverse as a hologram across the walls.
“Or imagine a laptop that uses cameras
to translate an employee’s real-life gestures into an avatar’s movement in the
virtual workplace.”
These areambient experiences, Bechtel
explains, in which ubiquitous digital assistants monitor the environment,
awaiting a voice, gesture, or glance, reacting to (or proactively anticipating)
and fulfilling our requests.
What about mind control?
Brain-computer interfaces (BCIs) represent an extreme in simplifying user
interactions with technology, but noninvasive BCI technology is already finding
its way into AR/VR headsets. Today’s smart thermostats accept voice control;
tomorrow’s will know you feel chilly and proactively adjust to ensure your
comfort.
Neural interfaces that afford direct
communication between biological thought and digital response “should
eventually allow users to control digital avatars and environments using
thoughts.”
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