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Taylor Swift’s Eras Tour only began
in March and is set to become the biggest tour of all time only a third of the
way through its worldwide run, having already grossed over $2.2 billion in
North America. According to Live Nation, Beyoncé’s Renaissance World Tour
finished having earned north of half a billion at the box office.
Are these mega-star anomalies or is
such success replicable?
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“This feels like a cultural moment we’re living
in,” says Adam Chitwood of TheWrap, joining a conversation that
assessed trends in live entertainment.
“It’s not enough to just go to the
concert. People wanted to experience the concert before they go and after
they’ve been.”
Everyone agrees that the pandemic has influenced
how we now view live events. The fact that for two years fans couldn’t go out
has generated a pent-up desire (mania) to ensure that they do now
that they can.
But it’s not just about live or
music. The billion-dollar global box office takings of “Barbie” were in part
propelled by audiences participating in the experience more than they would any
standard movie — dressing up and attending multiple showings.
We want to enjoy an experience in the
company of others, including strangers.
“[Audience members] want to go with a
bunch of friends, they want to buy the merch, and they want to participate in
every way with their full energy,” confirms Levi Jackson, head of music
marketing at WME (William Morris Endeavor). “Now they want a shared experience.”
For artists — or do we call them
brands? — like Beyoncé, Harry Styles or Taylor Swift — as well as entertainment
companies — business has become much broader than selling tickets or
merch.
“We have all these different products
and verticals that are involved with each actor or event,” explains Ross
Gerber, Co-Founder, President and CEO of Gerber Kawasaki Wealth and Investment
Management.
Jeff Clanagan, president of Hartbeat,
Kevin Hart’s production company, notes that despite the higher cost of living,
the demand for live experiences has rocketed: “Ticket prices have never been at
this level. Fans are paying $300 to $1,000, you know, sometimes more depending
on the artist.”
Compelling, Authentic Experiences
That Taylor Swift’s concert film is
releasing into cinemas while her tour still has a year to run was never going
to diminish the demand to see her live. “Absolutely zero chance it’s going to
impact ticket sales,” says Clanagan. “There’s still a huge audience that might
not have gone to that stadium to see Taylor or Beyoncé because of the ticket
prices, but also people who went to the shows want to really have that
experience in a theater. So it’s just another touch point for the consumer to
share that experience.”
Not every artist can command this
volume, however. Fri Forjindam, who leads global business development, branding
and communications for Mycotoo, thinks that’s down to artist authenticity: “You
can’t quantify an emotional connection that resonates with people. That means
there’s a promise that’s being made. [The artist is] saying you’re going to get
all of me, you’re gonna get my full catalog, you’re gonna get performance
showmanship, tech, everything VIP. There’s an experiential overlay that is
delivering on that promise, as opposed to just gouging.”
Rather than just blindly consuming
anything an artist does, she thinks fans are extremely discerning. “They don’t
want bulls**t. They want to come and have a compelling, profound experience
that allows them to have agency and authenticity, and to see that in the things
that they’re engaging with.”
Mycotoo has worked with the Studios
on IPs from Netflix’ “Stranger Things” global tour to “The Mandalorian” to
Prince’s Paisley Park to create experiences from theme parks to live events to
brand activations.
Forjindam says the job is to leverage
IP into an ecosystem that engenders loyalty. Whether it’s a concert, a museum
or theme park, how do you take all those principles and turn it into a revenue
based experience or entertainment destination?
Leveraging Ideology and Mythology
One ingredient to success is
understanding context. It’s vital, she says, “to have a shared emotional
experience align with a brand and artists that reflects who they are in their
ideology, in their consumer spending, in their way of life, in their sexuality
in all the things that make you whole. It can’t just be about seeing the
artists, there needs to be something deeper.”
For example, when working with
Netflix on the “Stranger Things” global tour, the intent wasn’t to recreate the
show, but to give fans a reason to get excited about the next season of the
show on Netflix.
The goal was to “give them a physical
place where they can commune with others and have this sort of ‘choose your own
adventure’ [experience] and be the hero of their own story, using live
performance. It’s redefining what live entertainment is first and then figuring
out what the revenue verticals are to make it a viable business proposition.”
Ticketing Trauma and Technology to
the Rescue?
It’s true that fans continue to have
difficulties getting tickets to live events. The global market is pretty much a
monopoly run by Ticketmaster and parent company Live Nation Entertainment
received widespread public criticism and political scrutiny over blunders in
selling tickets to the Eras Tour. There’s no easy answer.
Jackson says, “We’ve worked with a
bunch of tours and talent, and we worked with every ticket company and I think
the challenge is actually too complex for an individual artist to fix. Even for
someone like Taylor Swift and Beyoncé. These companies are so big, you know,
the contracts that they have, the tickets are difficult, but the technology of
ticketing is actually so challenging.
Gerber admits he can’t express his
true feelings about Ticketmaster, “because it’s, controversially, you know,
negative,” but suggests that an individual’s smartphone could be a better way
of validating tickets.
Forjindam agrees: “We’re using
technology to attempt to solve the climate crisis. We’re using technology for
automated vehicles and smart cities and literally building Ukraine from the
ground up. Why can’t we use technology to figure this [ticketing issue]
out?
“How do we allow it to be able to maybe learn what someone’s user pattern is, or fandom level is, as a way to give them additional points to get ahead of the line because they are a legitimate fan, regardless of whether they can afford $1,500 or not.”
Not coincidentally, there is a trend toward
upgrading and building venues with new technology, not just giant LED screens
but also better sound and lighting systems, to give fans a more immersive
experience. The pinnacle of this right now is the Las Vegas Sphere.
“The Sphere is challenging artists to
really think about that experience,” emphasizes Jackson. “Every show that’s
going in there at the moment has to be bespoke to that venue. It’s making a
unique experience as a destination at that venue — people are flying in from
around the world to go to the Sphere.”
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