NAB
If you’re confused
about the plethora of codecs used from capture to delivery as video passes
through editorial then a handy primer has arrived from Shift Media.
article here
The workflow tools
developer has laid out all the main codecs in use in postproduction today,
explains what they do and their limitations.
The reference guide
divides up the uses of codecs into three categories: capture formats,
intermediate (or editing) formats, and release formats.
As Charles
Haine explains in an introduction to the paper, the job of a capture
format is to capture as much of the on-set information as possible. You want
the brightest brights and the darkest darks and the full range of colors in
front of you captured as best you can.
The job of an
intermediate codec is to be simple to work with; you want your
editing process to feel easy, with applications opening quickly, timelines
whizzing by, and quick exports for client approval.
For final release,
the goal is different; the file will generally only be played linearly (forward
from beginning to end), without skimming or image manipulation, so all you care
about is making the best-looking image in the smallest file possible.
The paper dives
into the detail of the codecs in most common use today and how they are applied
to perform different jobs.
Apple ProRes is
currently the most widely used codec in all motion picture post production. One
of the factors that keep Macs on top in motion picture post is the
functionality and ubiquity of ProRes.
ProRes is used all
the way from image capture in major platforms like the ARRI Alexa and editing
in any of the four major NLE platforms all the way through to delivery, with
streamers and major networks accepting ProRes file for delivery.
The basics to understand
is that Apple ProRes isn’t just a single codec, but a family of codecs built
around the same technology, available in multiple implementations.
As the paper
explains, you can think of these as “flavors” or “strengths” of ProRes. These
flavors refer to both the method of encoding the image, 422 or 4444, and the
data rate, how many Mb per second are allocated to creating the image. The
higher the data rate, the higher quality the image reproduction will be, with
fewer artifacts, but on the flip side, the larger the file will be.
The codec is great
for post, but things break down at the consumer level. If you are delivering a
file to a client, there still isn’t an easy way to get a non-tech savvy Windows
user who defaults to Windows Media Player to playback a ProRes file.
Avid DNx is another
common codec range available at a variety of data rates and encoding for a
variety of workflows. Widely supported on both PC and Macs, DNx “can be a great
codec to use if your facility has mixed platforms or you are collaborating with
others working in a variety of different formats. This has been its greatest
strength,” the report says.
“However, it’s not
particularly easy to install for the less technically savvy, so it again
doesn’t make a great format for delivering cuts to clients since it requires
installing a professional application for support.”
H.264/H.265 are
“consumer-facing” codecs mostly used in delivery, especially on web platforms.
“You aren’t going
to send an H.265 file to Netflix or HBO, but if delivering to Instagram,
YouTube, Vimeo or a work-in-progress review platform, you are going to be using
H.265 all day long to get a file that is both small enough to quickly upload
but still looks good enough to share with the world.”
These codecs are
built around Long GOP technology — great for viewing something linearly forward
in time and therefore for delivering video over the web. However, Long GOP can
be very awkward in the editing room, since it requires your video software to
recreate individual frames by looking at the group of frames. If you are
scrubbing around, it can be laggy, and if you cut in the middle of a GOP group,
the software has to recreate the missing picture information by holding those
other frames in memory.
It is highly
recommended that footage is transcoded into ProRes or DNxHR for an easier
post-workflow experience.
The Shift Media
guide also dives into the use of RAW formats for capture.
Because of the
unprocessed nature of RAW files and the massive file sizes of capture video
codecs, as soon as we get into post, the first step is often doing a demosaic
(sometimes called a debayer). This process takes a video file from one format
(RAW) and translates it into a codec for use in editing.
There are two major
categories of RAW, open RAW formats and proprietary or closed RAW formats.
Open RAW formats
are designed for many different platforms to capture to or work with.
Proprietary formats created by a camera company are often only supported by
that one company, with varying support from post-production software.
The paper details
the basics of the most common Raw capture options including ProRes Raw,
Blackmagic RAW, RED RAW and ARRIRAW.
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