NAB
As someone who coined the term the
“metaverse,” what does author Neal Stephenson think of the nascent metaverse
today?
“In general, when people talk about the metaverse
they talk about the next thing. If it exists today, it is largely a
pre-metaverse,” he tells a16z podcast host Steph Smith in
a recent episode. The exceptions, he says. are games like Roblox.
article here
As to whether interoperability is
actively being developed by companies like Meta, Epic Games, Microsoft and
others, Stephenson says the game developers and crypto evangelists don’t speak
the same language.
“It’s an abomination to bring a lightsaber
into Assassin’s Creed,” he provides as an example. “Game developers
are insulted by this type of aesthetic mash-up of their creations.”
On the other hand, “other games like Fortnite and Minecraft are
creative mash-ups by design,” and show the kind of metaverse imagined in Snow
Crash.
When it comes to experiencing the 3D
internet with VR headgear, he is not a fan. “I like to have an intense
experience for half an hour, like a TV show, and then you stop,” he says. He
doesn’t like being socially isolated or unaware of the physical world around
him. “For all-day gaming binges I don’t think it’s for me.”
Stephenson worked at Magic Leap as a
“futurist” for a while, and says most of his time was spent building content
applications for audiences. “You are building an experience in a game engine
and for it to work the environment has to be populated by imaginary entities
and things that are in the user’s environment that are identified by machine
vision [on the headset] and recreated in the virtual world.”
There’s a loop running all the time
where the cameras and sensors on the device are scanning the real environment
and building virtual assets in the metaverse.
After discussing the changing value
chain of content creators and the impact that smart contracts royalty and
copywrite have on blockchain and generative AI text-to-image tools like DALL-E,
he moves onto his own fronted blockchain enterprise: Lamina1.
“Making things that work for successful creators is the key to a successful metaverse because nobody will use the metaverse unless there are experiences there that are worth having. Those people are by and large those who work in the games industry today. We think there’s an opportunity to make a new blockchain that works for content creators that integrates with their toolsets so they don’t have to become crypto experts in order to do their jobs.
He adds, “Lamina1 is a proposal to hook Web3 smart contracts into creator tools so that content creators are rewarded for producing experiences that people will pay for.”
Lamina1 is intended to be carbon
neutral by using a proof of stake system. He admits that, to some levels, we
are still responsible for putting carbon into the atmosphere. So they’re going
to design the system with carbon credit offsetting.
“There are multiple ratings agencies
for carbon credit schemes. We’re also pursuing more far out ideas related to
carbon sequestration — but these are in the gonzo, probably won’t work phase.”
No comments:
Post a Comment