Thursday, 8 September 2022

Streaming live and at scale

DTVE

p28 https://www.digitaltveurope.com/files/2022/09/DTVE-September-2022-lr.pdf

https://www.digitaltveurope.com/2022/09/08/digital-tv-europe-ibc-special-edition-out-now/

The streaming habit is ingrained, the technology to produce and distribute DTC via cloud and OTT has matured, and traditional media businesses are becoming streaming first organisations. While most streaming content is available through on VOD services – such as Disney+ – and live events have mostly remained on traditional broadcast channels; this is changing fast.

OTT services like DAZN and Amazon Prime have respectively purchased rights for major football events in Europe and NHL in North America. Amazon also holds exclusive Thursday Night NFL this coming season. Major mergers such as the swoop for payTV broadcaster BT Sport by Eurosport owner Warner Bros. Discovery are paving the way for more live events to be streamed online.

To compete with broadcast and meet customers’ expectations, direct to consumer providers must reach millions of viewers with impeccable video quality at the lowest latency possible, as well as add value through experiences such as betting, social-watching, multi-cam. 

“Everything is possible if you drop tons of money, but that is not a wise business strategy,” says Gwendal Simon, Distinguished CDN Architect, Synamedia. “Agile, scalable, and efficient CDNs capable of dealing with highly fluctuating peaks and valleys of demand are key. Intelligent CDNs pushing traffic to the edge of the network, offloading origin servers, and reducing network traffic are a must.”

Sports rights are rising too which only raises the pressure on streamers to get it right. The number of major sporting events available online is set to drive revenue for global broadcast rights beyond US$85 billion by the end of 2024, according to a Rethink TV report. The report also claims rights growth could galvanise the popularity of smaller sports properties. In part that’s because production, contribution and distribution can be made over the internet or via the cloud in a far more cost-efficient fashion than ever before.

Unlike VOD streaming though, where traffic is distributed over time, live streaming connections happen simultaneously, provoking peaks of traffic on the network that in generally exceed previous maximums.

“Without a solution to scale, all operators would have to review their investments and plan to address new capacity needs,” says Damien Sterkers, Video Solutions Marketing Director at Broadpeak. “Today, this already represents a serious technical and financial challenge, and it will get even less sustainable as streaming continues to grow exponentially.”

Respondents to DTVE for this story emphasised that operational scale is critical, especially when limited on resources. 

“At some point, the streaming provider will not only need to grow in their domestic market but acquire customers outside of their domestic market,” says Rémi Beaudoin, CSO, Ateme. “However, going outside of their domestic market also means having to scale up their audience and their operation and thus they’ll face some new issues and challenges.

Streaming at scale is a top priority for service providers. According to Alain Pellen, senior market manager, OTT and IPTV, Harmonic, DAZN is finding it challenging to deliver HD to less than 1 million subscribers in Italy and is working on improving the streaming experience so it is on par with Sky on DTH.

The crux of the matter is that, when it comes to large-scale high profile live events in particular, the viewer experience must be indistinguishable regardless whether people are attending in person or streaming from their sofa.

“While the operational complexities should never be underestimated, the technology stack required to support such events has largely been figured out but is constantly evolving,” says Marty Roberts, VP of Media Analytics at Brightcove. “As streaming becomes a more significant part of how brands and businesses connect with audiences, the challenges and solutions must be explored and faced head on.”

The basic requirements

The secret to ‘broadcast quality’ is actually quite simple; it involves distributing a single version of a content to all viewers (one-to-many) and securing enough fixed network resources.

Streaming relies on numerous individual copies of the content (one-to-one), which are likely to constrain the network during peaks and cause quality issues such as freezing, decreases in video resolution, and latency.

“The easiest approach to match streaming quality to broadcast is to use the same one-to-many delivery principle,” says Sterkers. “This is especially relevant as popular live events are what ‘over-dimension’ the streaming infrastructure and cause constraints. Since popular live events are the moments viewers want to see the same content, it makes sense to distribute a single copy rather than unnecessarily replicating individual copies over and over.”

However, if you want to switch from multicast to unicast this becomes a much more complex proposition for the provider.

The challenge remains the same: to ensure provision of an experience as good as or better than the broadcast experience, meaning the lowest latency possible, dynamic ad insertion, a smooth experience and good to excellent visual and audio quality.

“The main challenge is to provide the same level of quality of experience as before while delivering more personalised content,” affirms Beaudoin. “Consumers got used to a smooth experience with broadcast and multicast and expect the experience and the functionalities to remain the same with unicast.”

Unicast of course would enable providers to give their end-user complete control over their TV including the possibility to fast-rewind, fast-backwards, pause, etc).

“With unicast, we can deliver high-quality, personalised streams to each user by leveraging the heuristics of their device, bandwidth, and location,” says Jason Friedlander, head of marketing for Edgio (formerly Limelight Networks). “In many ways, broadcast is becoming inferior to streaming experience when we talk about quality and personalisation.”

Part of the personalisation and monetisation equation is the ability to serve targeted ads. Friedlander says targeted ads generate higher CPMs and provide a better user experience, “so having a platform that has industry-leading SSAI technology integrated into the core platform, removes technical headaches that can come from having to find and implement various vendors.”

The key challenges

 

The biggest challenge surrounds major live sports when millions of viewers flock to the streaming service to watch the game simultaneously. The delivery ecosystem must quicky adjust to the sudden increase in demand without impacting the user experience.

 

“The challenge is scalability and dynamic infrastructure resources allocation,” says Simon. “You may allocate enough infrastructure resources to offer the most incredible experience ever, but if those resources sit idle wating for the next mass event, the ROI will never work.  

 

“This means allocating those resources dynamically while the event is happening, monetising the experience and then moving those resources to other tasks. Maximising the infrastructure resource utilisation is not simple, it requires a sophisticated understanding of traffic predictions, demand for bandwidth, streaming, processing, and content storage. This is where insights and AI allow the edge of the network to reach peak utilisation for extended periods of time.”  

 

On the content delivery side, traditional CDNs have limitations, and service providers are looking at alternative technologies to improve the streaming experience, including multi-CDN, private CDN, multicast ABR on ISP network, deep caching (MEC) and Open Caching as specified by Streaming Video Alliance.

Whatever the chosen technology it must be reliable. It must be fault tolerant and always available. “An outage or even failure of a critical feature from ad insertion to the CDN can be catastrophic to a content owner’s business on any given day, and that is even more amplified when streaming a significant live event,” says Friedlander.

With many of the obstacles attached to scaling an event that reaches viewers in their millions already solved, the key challenges now lie in optimisation. Firstly, media companies need to strike the right balance when it comes to visual quality. The higher the quality, the more expensive the bandwidth cost, so the need to ensure the viewer experience is the best it can be within these constraints is vital. 

“The timely delivery of in-stream advertising is also an area that requires due care and attention,” says Roberts. “When it comes to live-streamed events, ads need to appear at the right cue points in the right sequence, so it’s vital that the ad-tech stack can insert the right content quickly. Technology is not infallible, so it’s important that a team is in place to resolve any critical issues in real-time.”

Overcoming the issues

According to Ateme, the ability to develop an elastic content delivery network - which controls where the popular contents are fetched, and how you can scale up and down when there are peaks - is critical. “You need to have control over the CDN that can again go up and down depending on the demand. Having a fixed configuration, a fixed CDN or a rigid approach won’t allow you to have good performance at scale.”

ABR technologies - including DASH and HLS - and distributed infrastructure using CDNs are the key ingredients in the recipe to overcome these hurdles. Smart algorithms enable these technologies to scale fast while minimising energy consumption and give the content provider full control.  

 

“The key is to use cloud technologies to scale encoders and packagers so that the video is prepared without compromising quality,” says Simon. “AI forecasting technologies guarantee that a consumer finds a nearby server to deliver the stream at the best possible quality.

 

Broadpeak talk up the potency of Multicast ABR (mABR) for permitting one-to-many distribution on the network, down to a device such as a home gateway or set-top box in the viewer’s home. mABR has been used successfully by many operators, including in Italy when the Serie A football games were exclusively available via streaming.

“With one-to-many distribution, the load on the network no longer increases with the number of viewers, allowing virtually unlimited quality levels,” explains Sterkers. “For example, streaming live sports to millions of viewers with an increased 4K resolution is generally considered unrealistic in one-to-one mode. mABR enables it pretty seamlessly, since only a single copy is distributed. mABR can solve current scalability issues and may become an important enabler for future streaming enhancements.”

Harmonic promotes Content Aware Encoding (CAE) to improve streaming quality of experience. The technology has been deployed by over 100 service providers for more than 10,000 channels in live applications from which service providers can realise bandwidth savings of up to 40%, the vendor claims.

To support targeted ads and blackout management, a scalable playlist manipulator is needed, Harmonic says. When it comes to scalability, this is a challenge for the complete infrastructure, including CDN delivery, origin, server-side ad insertion and NPVR recording.

“Cloud-based solutions are a perfect match for extreme scaling challenges,” says Pellen, pointing to the VOS360 SaaS platform used to deliver this year’s Super Bowl with a peak of 5.6 million simultaneous sessions.

“We recognise there are silos between the on-net traffic managed by a dedicated infrastructure and the off-net traffic managed by third-party CDNs. In a world where all traffic will be unicast, there is a need to rationalise delivery networks using the ISP’s private cloud to deliver content to devices inside the ISP network.”

Pellen also acknowledges that the largest sports events require geo-redundant cloud and multi-cloud solutions, along with other redundancy capabilities, such as seamless fail-over, “to ensure viewers don’t miss a moment.”

Brightcove points to learnings such as its Audience Insights that Roberts says enable businesses “to create data-driven strategies that can have a remarkable impact on improving monetisation.  

“Beyond this, we believe there are areas of innovation beyond multi-bitrate streaming. We see an evolution to multi-codec switching, even mid-stream, enabling a truly seamless viewer experience.”

In June this year Limelight acquired Edgecast from Yahoo and rebranded as Edgio, retaining over a decades worth of knowledge inside the company.

“Using these insights, we built a platform that orchestrates thousands of distinct decisions per second for every viewer that presses play to deliver high-quality and ultra-personalised streams,” Friedlander says. “Finding a reliable technology partner that allows you to operationally scale, means you can innovate and evolve with your audience with only a fraction of the resources.”

 

 

 

 

Boxout: Latency, ULL and Tiered Latency

Low latency is now a hygiene issue for a sports OTT business.

“People expect to receive a stream that is on par with the broadcast,” reiterates Beaudoin. “The most important is to ensure your service can achieve low latency, meaning you may need to change your compression system and/or your CDN system to meet these requirements. In particular, low latency compression, DASH or HLS packaging, and possibly bitrate, as all of these are the compression and delivery mechanisms that allow a customer to reach and power a low latency streaming service.

Friedlander has a slightly different view. “While latency is important, our customers care more about monetisation. They want streams relatively close to broadcast but will not sacrifice quality or monetisation opportunities. We have had customers experiment with real-time technologies, like webRTC, but our focus is on HLS and its low latency features.”

Delays in streaming can be frustrating at the best of times. When an event is available through multiple distribution avenues, such as traditional Pay TV and online, companies can encounter the “Twitter problem.” Do individuals learn about the goal, highlight, or winning contestant before the online stream catches up? In this instance, sub-2 second latency strikes the right balance between maintaining the monetisation model and ‘syncing’ the audience to keep everyone in the moment. 

“Ultra-low latency is defined as sub-1 second,” says Roberts. “This is primarily driven by sports betting, where there is a concern that latency creates an arbitrage opportunity. The tech stack for this is a little less mature, so monetisation via in-stream advertising isn’t yet possible -  but we may see this evolve soon.”

Unicast delivery can also for tiered latency, to accommodate the different latency needs for say a live concert or news vs a football match. Tiered latency delivers broadcast-equivalent latency as well as allowing services such as adaptive quality and time-shifted viewing.  

 

Synamedia’s Simon explains the use case further. Some viewers chat while they watch a game, others want to zap from one camera angle to another. For these use cases, synchronisation is key. This is achieved using HESP, an innovative packaging technology which offers accurate group synchronisation with low latency – typically about two seconds.  

 

Some consumers want to bet on the next action in the game. To prevent cheating from people physically watching the event, we have to guarantee sub-second glass-to-glass latency. This is possible with WebRTC technology.  

 

“Each of these technologies - DASH/HLS, HESP, WebRTC - needs the development of a new pipeline to ingest, process, and distribute the content,” he says. “The beauty comes when one unique infrastructure implements the delivery at scale by automatically adjusting the hardware and software resources to the population’s requirements.

 

 

 


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