Tuesday, 8 April 2025

Bright future: How CoSTAR will ideate the next wave in UK creative IP

IBC

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If the UK’s creative industries are to continue to add hundreds of billions of pounds in value to the country’s economy then much will rely on the success of a new network of tech labs exploring the future of media.

“The UK’s creative lifeblood is creative IP,” says James Bennett, director of CoSTAR National Lab. “How does that creative IP live on different platforms and reach audiences beyond screens in hybrid spaces? We need to see creative applications in 5G and 6G that work together with AI neural networks to create a future of holographic imagery, innovative live performance and enhanced mixed reality experiences.”

The CoSTAR Network is the evolution of the government funded Creative Industries Clusters Programme that ran ended in 2023 and spent £56 million to drive innovation and growth across the UK’s creative industries. Four of those clusters (led by Universities in Dundee, Edinburgh, Belfast and York) are participants in CoSTAR which is awarded a £75.6 million grant over six years by the UKRI Infrastructure Fund delivered by the Arts and Humanities Research Council.

University R&D powering creative innovation

Each of the Labs is equipped with a private 5G network, compute power for AI and the latest equipment for virtual and mixed reality production though each has a different focus. 
Just as importantly, the Labs are supported by a team of leading researchers with expertise in the use of immersive and virtual technologies

“We're turning the traditional academic route of engaging with industry on its head,” says Bennett. “Historically industry comes to universities. At CoSTAR, we are embedding University researchers in the heart of the industry.”

Bennett ran the StoryFutures Cluster project which saw the creation of nearly 150 projects exploring novel storytelling formats and audience experiences. “We've spent the last five years making sure that university research is at the service of industry via the Creative Clusters program,” he says. “We had proof of concept that if you put R&D from universities in the service of creative industries, you get growth and innovation and new products and services.”

Four Labs have launched with a fifth National Lab opening at Pinewood next year. This is intended as a convergent media production hub and will coordinate efforts to bring the network’s research and infrastructure to bare on projects. 

“It's been a really tough time for our creative sectors and a long wait between the end of the first days of Creative Industries Clusters,” says Bennett. “We know there is a huge appetite among our creative sector to have opportunities to innovate and to be supported by world class research. In really uncertain times, what CoSTAR provides for them is a safe space to make serious attempts at innovation.”

Flexible funding to deliver value

SMEs and start-ups can apply to two Access Programmes for UK companies and partners to access the infrastructure and expertise of the entire CoSTAR network. Typically, applications will be either based around an existing project where R&D might supercharge development, or where the lab acts as a sandbox for pilots and prototypes.

“What we look for in each is essentially whether there is an innovative idea that's got a clear route to growth that's underpinned by an ethical, sustainable and inclusive approach to that growth that we can actually support,” Bennett says.

The Access Program fund is worth £7 million over the three and a half years but Bennett says the value to recipients is double that. “The real value of the seven million cash is much more like fourteen million because the infrastructure itself is being provided for free, including the staffing, to support companies’ R&D. So, when a company gets a cash in grant from us, that is then match funded with access to the infrastructure.

“We can only grow the UK’s creative industries if we have innovative SMEs and startups that are experimenting in the space. CoSTAR will offer opportunities for large organisations to work with SMEs, but the lifeblood will be getting lots of SME innovation through the door, seeing what's possible, accessing the kit and people.”

CoSTAR Screen Lab

In March, Ulster University unveiled the CoSTAR Screen Lab virtual production facility at its Studio Ulster campus in Belfast Harbour Studios.

“Northern Ireland has long punched above its weight in screen production,” says Declan Keeney, Co-Founder & CEO of Studio Ulster and Director of the CoSTAR Screen Lab. “We're seeing the creative industries replacing the heavy industries here, clustered around the harbour. We have about 1200 AAA crew here and a nascent but fast-growing creative technology sector. These are well paid creative technology jobs. CoSTAR Screen Lab will accelerate the development of breakthrough techniques that will redefine how content is created.” 

Studio Ulster itself is a wholly owned subsidiary of the University and a large commercial facility with two LED Volume stages which have hosted BBC Factual 4-part doc, Titanic Sinks Tonight.

The facility is wired to ST 2110 IP standard giving it the power to run 32 channels of 8K compressed video at any one time. A third ICVFX stage installed by Los Angeles-based NantStudios opens in April.

CoSTAR Screen Lab is designed into the core of the building. It offers facilities for ICVFX, robotics and a 5G private network. There are 3D and 4D volumetric scanners capable of ingesting multiple images a second from a 250-camera array (the fourth dimension to go with height, width and depth is sequential).

Over and above these state-of-the-art toys the Lab offers access to expertise particularly in AI, computer vision systems, cognitive robotics and ambisonics audio. Last year Invest Northern Ireland and the NI Department for the Economy invested £16.3 million in an Artificial Intelligence Collaboration Centre (AICC) based at Ulster University in partnership with Queen's University Belfast. Michaela Black, professor of AI and Daryl Charles, Professor of AI and Computer Games are among the academics on site. 

Also on campus is Professor Greg Maguire, former technical animation supervisor at Walt Disney Feature Animation, Lucasfilm Animation and at ILM where he worked on Avatar. Maguire is also founder and CEO at Belfast animator Humain building technology to create digital humans.

This Lab has issued a funding call to support creative and innovative use cases for 5G across the screen and performance sectors facilitating multi-site collaboration.

“The CoSTAR Screen Lab is about getting local and national companies to make proof of concepts and develop capabilities in their companies,” says Keeney. 

“The investment point is very high for this technology but if you have access to a facility like the Lab and the world class expertise we have in the building, all of a sudden you're empowered to take your idea to the next stage.”

CoSTAR Live Lab – understanding the experience

The Live Lab based at West Yorkshire’s Production Park near Wakefield will explore immersive, multisensory, and interactive technologies in the live environment.

Production Park already boasts one of Europe's largest campus’ of companies dedicated to innovation in live performance.  It hosts large stages where artists like Pink, Metallica, Beyonce and Foo Fighters have come to set up their arena tours before taking the show on the road. Among companies established on site are global staging, scenic, and automation supplier for live events Tait, sound reinforcement specialist L-Acoustics and LED display vendor ROE Visual. It’s facilities include marker less performance capture in partnership with Vicon.

“The artists that come to Production Park are not just here to rehearse, they ideate their entire tour here,” explains Live Lab Co-Director Helena Daffern. “They turn up with the seed of an idea ‘I want to be catapulted in on a giant giraffe’ or whatever their ambition is for their tour and it gets developed and designed here.”

Daffern explains that the Live Lab’s foundational research is not just around the live performance industry but the very “concept of liveness” itself.

“That's where the network really comes into its own because the way we engage with audience across all different types of media is changing. We want to interact with our digital world in a different way. The research we can do across the CoSTAR Network will let us explore the human experience of how we interact with screen and gaming technologies That’s why the network is so important because it allows us to share knowledge and innovate in an efficient way rather than in silos.”

There are even lab spaces dedicated to user experience which explore biometrics for heart rate and skin conductance. “We want to understand what really drives the human experience and response to new technologies,” says co-director Gavin Kearney. “By using visual tracking from a camera turned on an audience can we infer from their facial features exactly what they're feeling and emoting? It's these types of technologies that help drive the new generation of immersive experiences.”

One stage at Production Park featuring a 28-channel loudspeaker array installed by L-Acoustics will be offered for experimentation in immersive audio. 

“For example, we could take an audience within Live Lab and run tests on 50 people or we could bring them in to experience one of the Arena venues with a 10,000 capacity,” he says. “That's the wonderful thing about this Lab - everything is scalable.”

Another avenue of exploration is connecting performers with audiences over the internet. “We’re looking at the technologies that will enable shared virtual environments to happen in a meaningful way,” says Kearney. “Our dedicated spaces allow us to test new technologies under controlled conditions so we can vary things like the codecs, bandwidth, latency conditions and so on. We can think about each of the individual technologies in turn and then converge them to create something unique.” 

Wakefield Council recently poured £3.2m into expanding the studios to include four additional production studios tailored for live music and film, as well as new facilities for The Academy of Live Technology. 

Live Lab is currently inviting applications for a 'New Frontiers for Live Performance' pilots and prototypes programme.  Applicants can apply for cash funding of up to £13K to contribute to the costs of their R&D project. In total, the support package on offer is valued at over £100K per project. 

Daffern adds, “If the network is successful it will have succeeded in bringing together different strands of R&D, shared knowledge, resource and facility.”

CoSTAR National Lab – into the metaverse?

The CoSTAR National Lab at Pinewood will offer virtual production technology, a 236m2 sound stage and labs featuring spatial audio, volumetric capture and multisensory devices as well as a private 5G/6G network.

“This is where convergent media experiences are going to live,” says Bennett. “We will look around the corner to what is coming in converged media landscapes where it's hybrid physical and virtual or real time interactions across different devices. We’re also thinking about the built environment as a canvas on which these creative experiences and creative IP can live.”

BT is providing the telco network at the site, while Disguise is providing its RenderStream technology which enables real-time streaming of data between media servers and rendering engines. It is commonly used in virtual production, live events and immersive experiences. CoSTAR also has agreements with a number of unnamed “large organisations” to become partners with news to be announced.

The focus is not just entertainment. Bennett says they are doing work around “accessibility and wayfinding” that will provide new forms of e-commerce.

“A lot of our future landscape gets imagined by Hollywood and features holographic images and AI generated audio visuals coming at us from all angles. One of the really interesting pieces we're putting together is how do you actually create an environment where we may have huge amounts of sensory experiences bombarding us yet be able to block things out and focus on particular areas. How do we create experiences that enables people to enjoy the next wave of the metaverse?”

CoSTAR Realtime Lab – connectivity and AR

With the main site located at Water's Edge in Dundee with close links to the UK video games sector and a second facility at Edinburgh College of Art, the RealTime lab run out of Abertay University will specialise in virtual production, integrating CGI, motion capture and AR. It is equipped with a Mo-Sys tracking system, ROE Carbon LED panels and a Brompton processors. While Scotland’s screen sector can look to benefit from the Lab, Abertay’s demonstration of real-time geographically dispersed production over 5G has already caught the eye. 

There are plans to evolve this experiment over 5G and nascent 6G networks with Pinewood when that lab launches in 2026.

CoSTAR Foresight Lab – skills for the future

Led by Goldsmiths University in London the Foresight Lab is a thinktank scanning the creative industries sector-wide with a focus on key areas including decarbonization and advising on the regulatory framework to support growth and innovation. 

Board members include ILM, Dneg, BBC R&D, the RSC, Framestore, USC School of Cinematic Arts and Microsoft.

“They've been leaning into the debate around AI and Copyright which is being reviewed by the government, for example,” says Bennett. “It has a 20,000 company business tracker to look at emerging trends such as where is public and private money being spent globally on CoSTAR technologies and where is market activity going, where are the skills gaps and where is intervention needed most urgently. That provides a really good context for what is happening in the sector.”

Among the other questions it is researching: How extensive is the use of convergent technologies (including artificial intelligence) by firms working in CoSTAR sectors? What are audience experiences and expectations for products and services using CoSTAR technologies? And what essential data structures and metadata elements should be collected for CoSTAR technology productions?

“CoSTAR is the next obvious step for UK Creative Industry,” says Bennett. “The Creative Industries generate six percent of UK GVA (worth £124 billion in 2024), but only receive around one percent of R&D spend. Now we are making cutting edge infrastructure available within academia where industry can access it. Fundamentally we are putting put world-class research at the service of creative industries to grow innovation in an ethical and sustainable framework.”

 


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