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Few industries will be more directly
impacted by generative AI than Media & Entertainment and as it evolves in
its second year, the battle lines are being drawn.
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Broadly, the battle lines will be fought in three areas: the legal right to use AI; between open source and proprietary AI tool developers in IT; and Hollywood Studios versus the legion of employees from A-list talent to production crew.
The resolution of the strikes both
for actors and writers has only punted the issue a couple of years down the
road. Ultimately, it would seem, M&E is going to be shaken up for better
and for worse.
“The last decade in film and TV was defined by the
disruption of content distribution and the next decade will be defined by the
disruption of content creation,” summed up industry analyst Doug Shapiro in
an extensive post on Medium explaining how all aspects of production would
impacted.
In its special report, “Generative AI in Film & TV,” Variety found
the tech already beginning to disrupt traditional methods, with generative AI
tools currently used to automate some creative tasks. Its impact stands to be
positive, Variety concluded, “as it eliminates rote work,
speeds project timelines and allows productions to pursue previously impossible
creative paths prohibited by constraints on cost, time and even physical
reality.”
At the same time, Variety notes
that its use promises to reduce the need for certain processes and
workers to achieve the same level of output. Spelled out: That’s job
losses.
Shaprio breaks down the costs of
production costs for movies including the 50% of “below-the-line” crew and
production costs of which 25-30% is post-production (and of this percentage,
mostly VFX). All in all, roughly two-thirds of these costs are labor, he says.
“It is a sensitive topic for good reason, but over time GenAI-enabled tools
promise (and threaten) to replace large proportions of this labor.”
Practical use cases are already
cropping up across all stages of the TV and film production process. These
include story development, storyboarding/animatics, pre-visualization, B-roll,
editing, VFX and localization services.
How far will this all go? Even
making the relatively conservative assumption that TV and film projects will
always require both human creative teams and human actors, Shapiro says future
potential use cases include: the elimination of soundstages and locations, the
elimination of costumes and makeup and even “first pass editing.”
“In the future, it is likely that
editing software will make a first pass at an edit, which can then be reviewed
by a human editor,” he suggests. “Similarly, it’s easy to envision an editing
co-pilot or a VFX co-pilot that could create and adjust VFX in response to
natural language prompts.”
You can argue, as Shapiro does, that
we have a “visceral negative reaction” to anything that’s supposed to look
human but doesn’t, the so-called ‘uncanny valley.
“In which case we will still need
human actors, possibly for a long time — but it would also mean that every
other part of the physical production process would be subject to being
replaced synthetically.”
All of this will likely have a
profound effect on production costs. “Over time, the cost curve for all
non-Above The Line costs may converge with the cost curve of compute,” is
Shapiro’s possibly true if disheartening conclusion.
The potential for lower production
costs would seem a silver lining for Studios but it also presents a daunting
change management challenge.
“Studios should start either by
experimenting with non-core processes or developing skunkworks studios to
develop ‘AI-first’ content from scratch,” Shapiro says.
Peter Csathy in TheWrap thinks the major studios, faced with mounting Wall Street pressure to transform their business models, will begin to focus on generative AI “to increase output and cut costs.” Early experiments he suggests will include hyper-automation in visualization and initial uses of “Synthetic Performers.”
Streamers like Netflix, “with Big Tech DNA coursing through their veins,” will lead the way, he says.
Legislation to Tackle and
Protect
The EU and the US Congress as well as individual states at the federal level will pass significant AI legislation that directly impacts the M&E industry in the next 12 to 18 months. President Joe Biden’s recent Executive Order points the way.
“Congress will demand that the Big
Tech companies behind GenAI give some basic level of transparency about the
material on which their large language models are trained,” says Csathy.
“Regulators will also try to get ahead of the game — a stark contrast to when
they were largely absent when social media rose in popularity and importance
(and caused significant harm).”
Csathy expects the creative community
to do its best to keep AI companies honest by implementing so-called “forensic
AI tech” like watermarking to identify whether relevant creative works were
“scraped” or not. That in turn will promote “opt in” solutions for AI training.
Startups to Rival Big Tech
The battle between proprietary AI and
open source AI is at its fiercest. Broadly speaking this is the battle between
Big Tech and smaller start-ups and the battle is being fought in the market.
Perhaps OpenAI/ChatGPT’s lasting legacy will be in opening up the first bona
fide market for AI. In fact, AI — as the moving chairs at OpenAI have shown —
is no longer controlled by scientists in the lab but by Wall Street.
CambrianAI analyst Alberto Romero, in his
blog The Algorithmic Bridge on
Substack, characterizes the debate like this: “The open-source scene is
vibrant, full of enthusiasts who firmly believe AI shouldn’t be in the hands of
the few and are working relentlessly to make their vision of a better,
democratized world through AI a reality. They have detractors who think AI, as
a (potentially) very powerful (and thus dangerous) technology, shouldn’t be
available for anyone to use.”
He adds, “If the open-source
community wasn’t pushing as hard as it is, closed businesses would capture all
the value.”
Open source-based startups are also
growing in number and in quality of output.
“They’re catching up with the best
models, such as GPT-4,” says Romero. “While closed-source LLMs [like ChatGPT]
generally outperform their open-source counterparts, the progress on the latter
has been rapid with claims of achieving parity or even better on certain tasks.
This has crucial implications not only on research but also on business.”
He thinks that the era of extremely
large models dominating AI was just a phase and it’s coming to an end.
“Small and cheap is the future,” he
says. “Open-source AI is becoming a powerful counterforce to Big AI as more
people realize that this tech shouldn’t be in the hands of a few — it’s
catching up.”
Csathy thinks Big Tech companies like Alphabet will
try to have it both ways. “Desperate to keep up with OpenAI (and Microsoft)
Alphabet will relentlessly march on with its AI development while trotting out
its new SynthID watermarking solution to
quell the creative masses,” he predicts.
“Alphabet throws these bones to the
creative community, while its stock price rockets upward and the entertainment
industry struggles to monetize amidst its continuing transfer of wealth to the
Big Tech players that disrupt it.”
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