Broadcast
p32-35
article here
also here
AI, 5G, XR, metaverse and edge computing are the five tech
trends identified by IBC as being most in demand when the show returns on 15-18
September.
IBC organisers also continue to reshape the event for a more
sceptical post-Covid audience citing internal research that what its target
community wants most is engagement.
“Networking, especially structured networking, was cited by
80% of our attendees, looking for new connections and new audiences,” explained
CEO Mike Crimp.
“Most reassuringly for us they said that IBC has a very
strong track record in this area and were confident we could keep it going.”
Research highlighted the popularity of The Future Zone, an
area of laboratory tech which was dumped from the show in 2022 as IBC stripped
back to its core conference and exhibition.
It returns, supported by the EBU, along with the Innovation
Awards and technical papers, a fixture since IBC’s birth in 1967.
The IBC Accelerator
Media Innovation Programme, where groups of companies come together to
demonstrate proof of concept to solve problems, was “hugely successful” on
debut in 2022 and is well underway. “IBC has evolved from a premier showcase of
new technology to being an incubator as well,” Crimp said.
Not returning is the Big Screen conference agenda dedicated
to cinema technology. “IBC is the best of the old school trade shows with a
conference and a show floor in one place, but this year we wanted to re-examine
the structure of the event,” Crimp said.
This includes a two-day peer reviewed paid for conference
for which VIPs can pay more for greater access, followed by a two-day free
conference called Changemakers. This is a people-centric programme addressing
topics like gender equality and
inclusive tech with speakers including Alexandra
Hussenot, UK Lead at Women in Immersive
Technologies.
Headline speakers
in the premium conference includes CTOs from the Hollywood majors, Valerio
Motti, VP, FAST Channels at Fremantle and BBC Studios Productions CEO Ralph Lee.
The convergence of technologies such as games engines and
LED panels used to create and display content for broadcast and business
applications has led to the ISE Show in Barcelona wooing broadcast vendors for
its show next February. IBC has responded by tapping up AV exhibitors, media
partners and trade associations.
“We are seeing a lot of crossover between M&E and what
is termed broadcast enterprise,” said show director Steve Connolly. “There won’t be a hall dedicated to ProAV but
it is one of the adjacent sectors we are keen on expanding especially with all
the virtual production being developed.”
While ISE continues to expand and IBC has arguably failed to
grow its base from traditional broadcast, there are still reasons to celebrate
IBC’s distinct identity. Its base in Amsterdam, is more conducive to networking
and suits the relative bijou nature of the broadcast industry.
Exhibition floor space is expected to top out around 45 sqm
with the volume a good indicator of visitor numbers to the RAI. Last year
37,000 attendees came to cover a floor space of 37 sqm.
Exhibitors
including Zixi and LTN Global have doubled their pitch size from 2022. Grass
Valley, Ross Video and Gravity Media have also “significantly expanded their
original footprint” according to Connolly.
Panasonic and
Samsung, 2022 absentees, have resigned to join a hundred first time IBC
exhibitors including Chinese IT giant Tencent, Korean electronics powerhouse LG
(more familiar to visitors at ISE or CES) and IMAX, which recently acquired
streaming platform SSIMWAVE.
For those caught up
in the horrendous queues at Schiphol Airport last time there was some
encouragement but no reassurance that it wouldn’t repeat.
“It seems like it’s
going to be ok,” Crimp said. “We’re waiting for them to tell us that. We are
pushing them hard.”
There’s an AI
for that
The M&E industry is anxiously waiting for regulation on
the limits of AI from law suits brought against the likes of ChatGPT developer
OpenAI and government legislation in Europe and the US.
In its absence, film studios are training their own AI
models on the data that they own.
Adobe has done this too with Firefly, its Gen-AI tool
launched in March. “We’re not in the business of replacing creatives,”
reassures Morgan Prygrocki,
Sr Manager, Strategic Development, Adobe. “That would be
counterintuitive. We're really just trying to create a creative assistant that
allows you to arrive at final concept faster.”
When it comes to the creative arts the prevailing sentiment
is that AI is not going to replace you, but somebody using AI is.
Michael Kammes, Senior Director of Innovation, Shift
Media said, “We have voiceover artists concerned that voice cloning is going to
take their jobs, that AI automatically doing edits is going to take the
editor’s job but, at the same time, everyone is asking for AI tools.”
Pixellot
anticipates that AI will soon automate sports highlights, create social media
posts, and optimise workflows.
“We see this as a major development at Pixellot, and we have a dedicated working group
to lead this change within the company,” hints CEO Alon Werber.
Analytics platform
24iQ is looking into potential use cases for Gen AI. “For example, freeing up editorial time by auto-creating
attractive content collections based on prompts like ‘box office smashes,’ or ‘plot
twists you didn’t see coming,’ says boss Stuart Huke. “There are also potential
benefits for speed of delivery, such as automating trailer creation for every
piece of content fo
more effective
personalisation. Bottom line, gen AI needs to provide a value proposition that
is better than what ‘traditional’ AI/ML can do.”
Cloud versus on-prem
While the move to cloud is inexorable the pace of migration
is being questioned. There are even reports of companies pulling processes back
from cloud onto premises in order to control rampant (egress) costs. The IABM,
in April, reported widespread lack of understanding about cloud economics with
mid-size companies, in particular, hesitant to commit.
“Businesses are rapidly gaining a better understanding of
cloud economics, which is then allowing them to better determine the right
hosting model for the operations in their businesses,” says Neil Maycock, COO at Pebble.
“The term ‘hybrid’ is very overused in our industry, but the reality is that
for most businesses that is likely to be their cloud strategy.”
Jon Finegold, CMO, Signiant agrees,
“Companies aren’t
abandoning the cloud, we’re just seeing a more judicious approach.”
Expect this to be a debate at IBC,
wherever AWS is.
Realtime
visualisation
The collaborative
nature of cloud and the instant creation of photoreal CGI is driving realtime
visualisation from automotive and fashion design to live events and
entertainment.
One of eight projects selected to develop a proof of concept
in the IBC Accelerators scheme aims to live stream Mixed Martial Arts combining
high-end photoreal graphics, augmented reality, virtual advertising and spatial
audio to audiences viewing on VR and online.
Another Accelerator project plans to develop a means to
create and animate synthetic humans that can be integrated into a virtual
production alongside real guests. The project will also aim to build a
foundation for broadcasters to create ‘virtual translators’, using avatars and
sign language for accessibility services and other functions.
No comments:
Post a Comment