Copywritten for AVID
Leaps in video resolution are unrelenting. Acquisition
continues its inexorable march from 4K to 8K—and toward a time when pixel
counts will be virtually unlimited. This trend is set to unleash new creative
possibilities, spurred on by advances in technology and by consumers' desire
for more immersive, photorealistic experiences. Avid calls this trend (n)K
resolution, and it describes a future in which creatives are no longer
constrained by the number or quality of pixels in a screen.
https://www.avid.com/resource-center/what-the-heck-is-nk-resolution
So, what is driving resolution independence, and what can
you expect to see from it down the line? Let's break it down.
MOVING TOWARD RESOLUTION INDEPENDENCE
"Within Avid, we've been following a philosophy of
resolution independence," says Shailendra Mathur, vice president of
architecture at Avid Technology, in a Z by HP report titled Reshaping
Creativity. "That's why we call it (n)K resolution. Any aspect ratio, any
resolution. We've gone from SD to HD to UHD, and now we're at 8K. That trend is
going to continue."
There are many reasons for acquiring video at the highest
resolution, including banking a master copy for sale when the format's market
(e.g., the install base of screens) catches up. From VFX to frame resizing,
high-end content is routinely produced in post using high resolution and bit
rates. Acquiring at the highest resolution produces a better-quality
output—even if the end device plays back a lower resolution and bit rate.
The industry's adoption of UHD formats is following a
similar trajectory to the transition from SD to HD, though at an accelerated
pace thanks to digital-first platforms like YouTube—and the momentum is on
track to continue through 8K to 16K, 32K, and beyond.
"The biggest driver is the demand by humans for even
more immersive visual content," says Thomas Coughlin, digital storage
analyst and author of the annual Digital Storage for Media and
Entertainment Report. "Other drivers are computing, networking, and
storage technologies that can support the creation and use of ever higher
resolution content."
THE DESIRE FOR HIGHER FIDELITY CONTENT
Jeremy Krinitt, senior developer relations manager at
NVIDIA, agrees. "There's a strong desire among people to experience
content in higher fidelity. This has driven higher resolution requirements, but
it's also driving technologies like HDR that can more accurately display
colors," he says. "Ultimately, all of this is in the service of
storytelling. Whether something is recorded on an old webcam or on the latest
8K camera, it needs to be able to serve the storytelling purposes of the person
creating the content."
In Japan, 8K broadcasts have already made the air, a library
of 8K resolution content is available on sites like YouTube, and the flagship
screens/flat panels of major consumer electronics brands are now 8K. However,
the creative demand for super resolutions is targeting emerging immersive
applications.
"While flat image resolution may reach a limit, 360°
content requires higher resolution, driving the resolution and image quality
requirements even further," says Coughlin. "Volumetric computing
capture and display technology will require the use of even more captured
content."
Another factor impeding the breakout of consumer VR is the
bottleneck in both resolution and the ability to deliver high fidelity to all
parts of the viewing experience, including peripheral vision. VR requires
wrapping the participant in a photorealistic experience with a minimum of 8K
resolution content delivered to both eyes.
RESHAPING REALITIES WITH VOLUMETRIC VIDEO
"Viewing through two eyes is the natural thing to do,
and stereoscopic VR takes us into the next level," says Mathur. "It's
a wholly immersive experience." Mathur believes we won't be satisfied with
entertainment "until we can offer an alternate reality that matches how
our senses work."
This vision is in the early stages of being built by
computing giants Apple, Microsoft, Google, and NVIDIA. Otherwise known as
spatial computing, it conceptualizes a next-generation, 3D version of the
internet that seamlessly blends the physical world with the digital in an
extended reality.
"When you create things spatially, you can explore them
as either a virtual reality or an augmented reality experience,"
says Nonny de la Peña, founder and CEO of Emblematic Group, in the Z by HP
report. "I think that the idea of the separation between [AR and VR]
technologies is going to go away."
As Reshaping Creativity observes, spatial
computing offers gesture control—currently only practical in VR—in the 3D
world, allowing users to interact with virtual interfaces and objects by
reaching out and touching them. Resolution, along with key image attributes
like HDR and high frame rate, are key to this future.
8K PRODUCTION HAS ARRIVED
The ecosystem to produce 8K has arrived. Feature films like
2020 Netflix release Mank are part of a growing number of productions
being shot in 8K, in part for production and in part for archive. RED, ARRI,
Sony, and Blackmagic all have cameras capable of 12K acquisition—the release of
more cameras able to record at these higher resolutions is inevitable.
Higher resolutions are entering the mix beyond television
and film, too. The first applications will be in digital out-of-home
advertising and large entertainment venues, such as the MSG Sphere being
built in Las Vegas.
Experiencing images at higher resolutions whets the appetite
for pushing visual limits even further. Techniques that capture volumetric
video of a 3D space may help create content for VR head-mounted displays, and
eventually for free-standing holography, such as those being developed at Light
Field Lab.
"I have heard talk that something like the holodeck
from Star Trek could require more than 520K video," jokes Coughlin.
Yet NVIDIA CEO Jensen Huang says in this IBC article that
the combination of cloud-native and photorealistic tools with path tracing and
material simulation, powered by NVIDIA GPUs and AI algorithms, could bring that
holodeck to life.
N(K) RESOLUTION IS ON ITS WAY
None of this will be easy. It is predicated on continued
advances in compression technology with AI solutions, cloud storage, 5G edge
computing processors, and networking bandwidth.
According to Krinitt, it's not just about processing:
innovations will rest on higher efficiency and capabilities from networking
technology. This has implications for CTOs and IT teams looking to future-proof
their infrastructure.
"Since resolution and other important video
requirements, such as bits per pixel, will drive ever higher storage
capacities, anticipating this need and building for this level of scale will be
an important element in future-proofing post-production and archiving
architectures," says Coughlin.
It's quite a vision for the industry. Resolution
independence opens new possibilities for creatives to tell stories at whatever
combination of resolution, color gamut, dynamic range, frame rate, and even
dimension they wish, automatically scalable up or down to the viewer's screen,
environment, or pleasure. (n)K resolution is on its way—and it might be here
sooner than you think.
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