Friday 17 July 2015

MAM: From Centre Court to Second Screen

Broadcast

Traditional MAMs are too slow for fast turnaround sports, but asset management remains vital to exploit digital rights for second screen and for archive. A look at how four sports producers use MAM.


Wimbledon and Rugby World Cup

IMG manages the archive rights for both the AELTC for Wimbledon and World Rugby for this summer's World Cup. Asset management workflow is similar in both cases.

“The live feeds are recorded into EVS and logged and clipped using EVS IP Director as live and sent to Avid for quick turnaround,” explains Dave Shield, SVP Global Director of Engineering & Technology at IMG. “Where heavier editing is required the material resides on near line Avid ISIS and accessed for browsing via Avid Interplay Production Asset Management or by IPD.”

Finished programming is sent to the archive. “For Wimbledon this means keeping whole matches as well as finished daily highlights packages and any digital clips published online. The MAM is not really used in live production, it comes into its own as a media management process at the end.”

IMG's MAM is from Ardome, software acquired by Vizrt and incorporated into its latest MAM Viz One to which IMG will be upgrading by year end.


Henley Royal Regatta

For the first time since 1968, boating extravaganza Henley Royal Regatta was broadcast live. Earlier this month, eight hours a day over five days of action was live streamed to the Regatta's YouTube channel under production command of Sunset+Vine Digital.

“The workflow is similar to the one we employ for Crufts,” explains James Abraham, S+V's digital strategy director.

Working with facility partner Timeline, S+V ingest RF feeds from drones, hoists, Thames-side positions and ENG cameras, plus onboard GoPros into a nearby flyaway gallery where the world feed was cut by editorial director Michael Cole. Streaming specialist Nexus Entertainment encoded the content, published online and provided a duplicate stream for producers to assemble a 20-minute daily highlights show and individual clips of all 200 races.

Logging for the event was nowhere near as complicated as the mammoth data collection that went into S+V's host broadcast of the Commonwealth Games - but just as important.

“The track is a well-defined straight mile so we know where we are in a clip and we've known the names of teams, coxes, coaches and schools for months to prepare stories,” says Abraham. “We took expert advice to understand who was playing for a Team GB place and where any hysterics might come from.”

Metadata is held with the video in perpetuity. “It is important to us and Henley that if someone rows for a school today and they make the Olympic team for Tokyo 2020 then we are able to find that footage and react to it.

“There are a lot of assumptions that Henley is simply a posh day out – a perception which used to exist about Wimbledon,” he adds. “It is possible to elevate the sport to a wider audience and show that this is not about lifestyle but a true bluechip sports event that represents one of the pinnacles of rowing. Henley needed to invest in broadcast in order to raise its brand profile and an internet-based solution helps them reach a wider audience. The story we are telling is able to give context to the athletes and that is only possible with an editorially-led approach to asset management.”

US Golf Majors
US media management and distribution company T3Media has honed its MAM over a decade in live sports and claims major US golf tournaments as clients. For these events it negotiates with the host broadcaster to access select feeds (from up to 100 cameras ringing the course) and pulls them into EVS servers which amount to 20TB or 300 hours over four days.

The archive is used to post produce tournament packages and acts as a repository into which rights holders can dip at any time including augmenting coverage in the build up to the following year's tournament.

According to T3Media, the host broadcaster (Fox Sports in the case of the US Open in June) is able to access the archive in some cases faster than from their own EVS recordings. T3Media also produces around 700 clipped highlights (such as a Rory McIlroy birdie and all the approach shots), encodes and publishes those to the organiser's live mobile app in about 15 minutes.

The heart of the operation is T3Media's Library Manager which gives users access to frame accurate previews of every piece of archived content, and tools that create search terms to quickly locate a specific moment.

“The software provides the means to load, review, and add frame accurate metadata to assets,” explains explains Greg Lose, T3Media SVP product and engineering.. “Users interact with the tool’s video player to create custom category timelines (such as scene, legal, descriptive or trivia) and vocabularies and can use it to edit, preview and export metadata. The tool supports both title-level metadata (such as title, talent roster) and frame-based metadata at the moment of its creation (such as sports play-by-play, scene detection).

It's a process which could be elevated in partnership with tennis federation USTA for whom T3Media also works. “We would take the data feed produced by IBM detailing the speed, type and tracking of a shot and sync that to our metadata with the video,” explains Lose. “Then we'll hire loggers to input subjective description like 'Prince Charles spectating' or 'fantastic backhand' to the scientific metadata. The more we enrich the metadata the greater the possible search and discovery of those time-based moments.”


UEFA Champions League
Deltatre provides two platforms for rights holders of UEFA's production of Champions League. One is a browser-based on-demand clips distribution solution called Livex. The other is a full archive management system of content called Legacy. With up to eight matches per night, this represents a considerable operational and technical challenge.

Legacy's MAM based components are EVS based and Deltatre provides the workflow around it for contributing video content and integrating match-based metadata to auto-populate the system.

Deltatre also create video assets and related metadata that populates Legacy, such as match highlights, pre and post-match content. Editorial team's use Legacy content to then populate UEFA digital media channels (.com, social, YouTube).

The archive runs from 1992 to the present and houses all CL matches including additional ISO angles, pre/post match footage. Users are able to select footage and pull down content in a variety of formats from broadcast through to digital mezzanines, stored at Interoute in Geneva.

“All match assets are searchable on Legacy to enable the creation of fast turnaround editorial content as distinct from fast turnaround match highlights,” explains Pete Burns, Delatre's UK commercial manager. “Editorial means the creation of packages like 'goals against former clubs' or 'late winning goals' or 'great comeback compilations' during the game for playout at halftime or post-match because we have access to this wealth of content.”

Legacy combines match video with metadata which Deltatre collects on behalf of UEFA. This data feed contains automated data, such as player tracking to generate heat maps, with stats such as 'shots on target' which are logged manually by Deltatre staff in the stadium. All the data is validated to check for any inconsistencies at the company's Turin HQ before being synced with the video in Legacy.
“For fast turnaround match highlight content the traditional MAM is not really used because of time constraints,” says Burns. “We are seeing a move toward a ecosystem using Forscene (cloud-based clip assembly) that allows us to combine live video with graphics (from Deltatre's own Magma graphics platform) with data in realtime, overlaid with commentary to create match highlights. If you are creating highly reactive fast turnaround editorially-led programming it makes sense to use the archive MAM.”

Since off-the-shelf MAMs are less suitable for such near live content creation, sports producers including Deltatre prefer to develop their own bespoke MAM software.

“There's no doubt that sports archive is valuable but the real value is in live or near live content,” says Burns. “Broadcasters want to enhance their main coverage with access to a wider selection of clips and content for second screens platforms, such as web, mobile and tablet.”

That is the focus of Deltatre's latest initiative which captures a variety of camera angles, graphics and data feeds via EVS C-Cast to enhance broadcasters digital coverage. Already in use by Sky Sports forThe Ashes, the full extent of the service will be applied by UEFA from the start of the 2015-16 Champions League.

UEFA is also introducing audio watermarking, a process that involves embedding audio stamps into one of the audio tracks of the live feed. The idea is that these stamps will enable broadcasters to further market their second screen experience.


For instance, a Lionel Messi goal would be audio watermarked linking the match action to a series of relevant additional content available on the viewer’s second screen, such as further information about the player, an opportunity to view a selection of his previous Champions League goals or an Adidas e-commerce promotion.

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