NAB
While virtual production has not yet
reached the commodity stage, we are certainly beyond experimentation and into
stable and scalable deployment.
article here
The tools and technologies behind virtual
production including game engines, AR, real-time compositing, and In-Camera
VFX, “are now proven and repeatable” according to Entertainment Technologists in a new white paper sponsored
by NEP Virtual Studios and Prysm Stages.
“Virtual production technologies have reached a level of maturity where there is stability, choice, and sufficient case studies to justify the claims of cost savings and time efficiency,” the report states.
“Film producers and studios should be
considering using the technology on their next productions. Not every shot and
every show, but certainly enough to start the educational journey and build
trust.
The report’s overriding concept is
that it is by combining technologies into a new virtual production workflow
that offers the most creative and efficiency gains.
“We make the case that individual VP
technologies in isolation are an interesting evolution of the production
process, but it’s when they are combined that they offer a potential
revolution. It is only if these new technologies are systematically applied in
a new workflow process that we can take full advantage of them.”
Virtual production covers not a
singular technology but a combination of integrated systems, and there’s really
nothing virtual about it. (It’s not a great descriptive name but it’s what the
industry has settled on.)
“Virtual production” is not virtual
but real, physical production, on a set, with cameras, microphones, actors and
props all combined with real-time visualization workflows.
The key distinction with legacy
production is that virtual production is enabled by a suite of new and emerging
technologies that combine physical and digital elements on-set, in real time,
to enable real-time feedback and iterations.
The report defines “virtual
production workflow” as a change in the production approach rather than any
specific change in technology. A robust VP workflow process will support, adapt
and scale to continuous changes in underlying virtual production technologies.
“Adopting this more holistic process
now not only future-proofs a producer and production team from changes during
their current project but also builds the skills for the future disruptions
that are coming as real-time collaborative pipelines will continue to
transplant slower offline rendering and iteration processes.”
However, this new approach requires
diligence in planning and preparation to enable the gains — especially in
allocating time and budget during pre-production for asset creation.
It adds, “Investing time to explore
VP technologies and the workflows they enable now will ultimately pay dividends
for years and decades to come.”
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