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Brands looking to experiment in the metaverse tend to make
the online game platforms Fortnite and Roblox their steps — creating a
burgeoning economy of development studios in the process.
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Fortnite Creative, the in-house studio of Fortnite publisher
Epic Games, has formalized partnerships with a number of third-party agencies
and independent creators to keep up with demand for brand activations on the
site. Digiday’s Aron Garst calls it a “cottage industry.”
It’s a workshop mode in which players can design their own
experiences, similar to Roblox or Minecraft, Garst explains. The program is
accessible to anyone, which gives brands the ability to create activations
without working directly with Epic Games.
The most prominent brand activations in Fortnite take place
inside the game’s popular “battle royale” mode. But there is only so much
space, time, and manpower for brand activations of that type.
“Fortnite Creative creators are like small game studios. We
have to pick up all our specialties — marketing, making trailers, graphic
design — as well as contributing to level design,” says R-leeo Maoate, the
co-founder of Fortnite Creative’s agency, Zen Creative. “There are not a
lot of professional teams, but there are a lot of clients.”
Zen Creative and other agencies, including Alliance and Team
PWR, have teams working full-time to design Fortnite brand activations for
dozens of brands, including Crystal Dynamics, NVIDIA and TSM.
These activations ranged from the small (inserting imagery
onto pre-existing maps that already have an active player base) to the big
(building out a multiple-map campaign over the course of four months). Studios
will charge tens of thousands to hundreds of thousands of dollars depending on
the project’s scope and complexity.
Since brand marketers have little knowledge about how these
experiences are built, questions regarding how to keep activations live or how
to avoid turning off gamers are often left to agencies who have the expertise.
“There’s definitely a ton of demand,” said Team PWR’s Boomer
Gurney. “We haven’t actually had to approach a brand with a pitch — but once
brands reach out to us, they know we are the experts.”
Alliance has built experiences like the Nike “deathrun” maps
that reward players with a new in-game skin. A charity activation for Susan
G. Komen. And even a delivery driver experience for Grubhub in which
players embodied delivery drivers and competed to reach customers while
completing missions efficiently.
“Fortnite is immediately recognizable by a huge number of
people, and many times since its release, it has been the center of the
cultural zeitgeist,” says Michael Ruffolo. Ruffolo is a consultant with The
Huxley Group who worked with Grubhub and the marketing agency Outloud
Group to create the Grubhub Delivery Run. “Layer on the fact that it’s a
rich toolset [with which] you can create just about anything. It really allows
you to do some wild things no other game allows for.”
It’s working too. Otherwise, brands wouldn’t be investing.
If planned well, a campaign in Fortnite (or Roblox) is not just to create a
virtual place for a company to be represented in the metaverse, but about
creating a unique experience for players to enjoy so that a company’s brand can
spread with an organic message.
“When measuring success of sponsored streams or branded
integrations on Twitch, most metrics brands consider include viewership,
quality of the audience, share of voice, and more,” Gillette global VP Jaweria
Ali said. The brand worked with Team Unite, gaming talent management agency
Loaded, and PR firm Ketchum to create the Gillette Bed Battles map. This
map saw 200,000 unique players jump on within the first two days of launch.
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