Monday 27 October 2014

Blurring the real and the virtual live



Broadcastbridge

The capture of depth information in scenes is an increasingly rich field of development but it has so far remained on the fringes of TV production because of the need to either use physical markers on objects or to render the output in post. Start-up company Zinemath aims to change that with a technology called zLense it claims to be the first real-time 3D depth mapping tool for broadcast.

https://www.thebroadcastbridge.com/content/entry/860/blurring-the-real-and-the-virtual-live

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