Wednesday, 8 May 2024

Paramount CTO Phil Wiser: AI for Personalization, Yes — Screenwriting, Not So Much

NAB

article here

The two big investments a media company makes are in content and marketing, and those are the areas where Paramount Global is focusing its experiments with artificial intelligence.

Speaking in conversation at NAB Show 2024, Phil Wiser, CTO and head of multiplatform operations for Paramount Global, said, “The way we look at AI now is primarily through production and that’s the area where people get very concerned. Is this going to fundamentally change the way we create content? And I think the short answer is, yes, it will.”

Noting that TV and film production processes involve a lot of “text-based functions,” the Paramount CTO says his team is looking “very closely” at script analysis.

“We’ve got teams that are bringing in hundreds, if not thousands, of scripts. They have to summarize those and then maybe modify them to see what’s interesting. AI is a great application to just take that work out.”

Logically, the next stage is to use AI to write an actual script. Paramount has experimented with just this but Wiser says the results are not good enough yet.

“We’ve done experiments with how would it write the next episode of this show versus what we can do with our writing team?

“I think you have to be very sensible about what it can create from scratch, and then how to use it.”

A more viable current use case is in personalizing the navigation experience of Paramount+ users.

“Marketing is a huge opportunity,” Wiser said. “Clearly marketing is based on derivative works, so AI is really good at taking this image and turning it into a video or taking this video and cutting it down to a section that’s 30 seconds.”

He said he likes the way Spotify has applied AI to serve customized preview images based around the preferences of its users. Something similar could be applied to streaming video services based on AI analysis of metadata.

However, even if it becomes possible to customize the actual content of a TV drama for each viewer, Wiser is not keen on that.

“I actually think the communal viewing experience is valuable. I don’t think that creating customized versions of shows is really going to be all that valuable,” he said. “But I do think improving on navigation, making it more natural to flow through, is a frustration point across all the services [that AI can help solve]. Particularly given if you think about how much money has been invested in building these streaming services to have these basic navigational issues.”

Another area the studio is exploring for AI integration is quality control around live workflows, such as monitoring signal integrity. This process has been made easier by moving such systems into the cloud.

Wiser also addressed the concern around deepfakes. The group’s news broadcast, CBS News, announced an AI fact checking initiative last December. Similar to BBC Verify, CBS News Confirmed is funding a team focused on examining misinformation and false videos that can often be generated via AI and demonstrating validity of content to the audience.

“It’s one thing we’re trying to do to least detect doctored content and then we can react to it. But the big thing that I’m concerned about is that it is so easy to generate these images, or videos, that the general population will stop trusting anything.”

Wiser also applauded the FOX News content validation program, also called Verify, noting, “I didn’t [miss] the irony of FOX putting value content out there.”

Tuesday, 7 May 2024

Five Minutes with Jai Cave, Technical Operations Director at Envy

interview and copy written for Sohonet

article here

Since opening in 2006, London-based postproduction house Envy has acquired a wealth of experience working across a wide breadth of projects including documentary, entertainment, factual entertainment, scripted plus commercials and VFX with Absolute Post which they acquired in 2022. It has scooped the Best Post Production award six times making ENVY the most decorated post firm in the history of the Broadcast Awards as well as being voted Top Facility by Producers in Televisual’s annual facilities Top 50. Its creative staff has also been honoured with prestigious recognition with numerous awards including RTS, BAFTA The Grierson Awards and Broadcast Awards.

Jai Cave has been with the facility for nearly all its existence, arriving as senior edit assistant in 2007, elevated to head of operations in 2013 and technical operations director since 2019. 

Could you tell us a bit about Envy?

We are a full-service facility offering everything from Envy Capture on set managing project records and DIT services to ingest and offline, finishing, grade, VFX, mastering, QC and delivery. Envy operates five facilities buildings, with the main mother facility being in Rathbone Place, North of Oxford Street. This houses the majority of our online, grading and audio facilities including a Dolby licensed studio. It's a bustling hive of creativity, swimming around state-of-the-art kit. 

How do you stay on top of changes and know when and what to invest in?

It is constantly changing. Every project we do is different and has different requirements, which is what makes the job interesting! We are constantly evolving and spending a lot of money on kits each year, whether upgrading existing kits or coming up with new ideas and workflows that might make our clients’ lives easier.

That cycle is constant. We go to trade shows, talk to a lot of people and we have lots of deep relationships with our suppliers. We start from a baseline of ‘what is the capex we’re spending this year?’ Delivering that change as well as managing everything else that goes on day to day in the facility is the challenge. Ideally you try as much as possible to get ahead of the technology curve but that takes a lot of time and investment.

Where does AI fit into your facility workflow today and where might it be in 18 months?

Ultimately, AI will be used everywhere and in every tool. Vendors are rushing to add AI into their product, sometimes spuriously when it is really just rebadged automation, but quite a lot of it is genuine AI. The technology will pervade every area of post from scheduling to creative tasks such as making grading easier or helping editors choose shots or discovering what they didn’t even know they were looking for.

I don’t think any facility is going to own their own AI model. Among other things, the data we have on media is not our own. Where it fits in will be in products that help us improve productivity, speed, and efficiency. There’s no escaping that it will enter both the creative and operational process making things faster and more efficient.

We are though an industry of talented individuals are still going to be needed in that creative process. Creativity that initiates ideas, makes decisions about what story we want to tell and how it is best told, will always come from humans but there will be tasks that can benefit from automation enroute.

What skills do you need to bring into Envy and what do you look for in new recruits?

We are fortunate that we have the ENVY Academy which we use for our recruitment as well as for educational purposes. Over the last 10 years as an industry, we have moved rapidly towards file-based integrated workflows, merging the skills traditionally found in IT and systems backgrounds and combining it with video and audio specific knowledge. Add to that the pandemic where new recruits didn’t have anyone physical to train with and you have a challenging environment for finding new staff and training existing teams. In the past year we have met this challenge by adding the new role of staff development manager, who is a member of the team solely dedicated to staff training and development allowing us to accelerate in these areas and ensure we can promote from within for almost every role.

Whilst a technical background is always an advantage, post production is a people business so soft skills are often more important. The ability to work effectively as a team, explain complex workflows to colleagues and clients and crucially be approachable is absolutely key.

Are you finding that knowledge of AI is a specific requirement?

Anyone that has relevant AI experience will be very attractive to many companies. - In a post facility an awareness of how you can connect to different AI tools and how you might use them will be valuable. There is going to be so much AI related product out there that selecting, testing and integrating the ones that work effectively could be a full-time job.

How have you changed working practices over the last four years?

Cloud has enabled distributed working in a way I never thought anyone would need or want. Having people in dozens of different countries working on our platform at one time is quite a change – but the desire from clients for hybrid hasn’t changed. Most people tend to want both remote and on premise.

Completing final grade, picture online and sound mix outside of a professional equipped and calibrated suite is not routine but there’s no technical reason why an offline editor can’t work at home for the whole project. Most production managers want their editors in all the time and most editors want to be at home some of the time, so it’s a push and pull. Remote reviews are being used more but it’s not currently the norm to have a project where a client doesn’t want to come in at all.

The need to offer a true hybrid solution is why we use private cloud, connected by Envy Remote. A client can be in a suite then go home and use the exact same technology from their bedroom. It is the same pipeline. They are able to access the same project, view updates and high-resolution files all instantly accessible via an on-premise system or a system that we host in our data centre.

How do you connect your facilities?

Envy sits on the Sohonet Media Network (SMN) which provides our managed internet connection between our five sites. It means we sit on the same SMN connection as dozens of other facilities and studios around the world. Another benefit of being with a company like Sohonet is you can vary that connection month to month, so you don’t have to make a multi-year commitment for a fixed amount of bandwidth. When it comes to file transfer and capture on set, the connectivity that you will get will vary from job to job. Sometimes there’s zero, sometimes there’s a lot so having that flexibility is really useful to flex up and down when needed. 

We also have the opportunity to change how that is carved up, for instance by changing some of our bandwidth to AWS Direct Connect if a project requires this. That’s all included with Sohonet. There’s no additional charges no matter the cloud provider you want to connect to. That flexibility is really useful.


Live from Malmö: Behind the scenes of the Eurovision Song Contest 2024

SVG Europe 

Following Loreen's win in Liverpool in 2023, Sweden has the honour of hosting the Eurovision Song Contest for a record seventh time with preparations for the annual song-a-thon which draws 162 million viewers over three live shows.

article here

Hosted by Swedish broadcaster SVT in collaboration with the European Broadcasting Union (EBU), the E68th Eurovision Song Contest is set to take place in the Malmö Arena on Saturday, 11 May, with Semi-Finals scheduled for Tuesday, 7 May, and Thursday, 9 May.

SVT is working in partnership with facilities provider NEP and with Eurovision Services, the one time broadcasting arm of the EBU but since February 2023 owned by Munich based venture capital Dubag Group. The EBU remains its main customer and the Eurovision Song Contest the largest event it works on.

“I’ve loved Eurovision since I was a little boy and I still have to pinch myself that I get to help produce Eurovision as a job,” says Lennard Bartlett, project leader at Eurovision Services. “It’s a great privilege and I’m very proud of my Eurovision Services team and European Broadcasting Union (EBU) and BBC colleagues for what we have achieved together last year. Over to you SVT - bring it on.”

Eurovision Services provide distribution of the produced World Feed and is producer of the live voting element of the final in which 37 live feeds from participating members need intricate coordination with belt and braces backup.

Speaking from the Eurovision Services truck located in the OB compound 20m outside of the Malmö Arena Bartlett says, “It is the biggest live music event in the world by audience and no other show attempts live voting on this scale.”

The World Feed itself remains in 1080i 50 SDR after an assessment by the EBU after 2023 in Liverpool found there was not sufficient demand for a 4K UHD HDR (or even a HD HDR) production among its public service broadcaster community.

That said, production values are being upgraded with capture for the first time in Progressive Segmented Frame (PsF), a means of acquiring, producing and distributing a progressive scan from interlace equipment.

“The intent is to add a more filmic look to performances,” says Bartlett. “Inside the Arena you can really tell from that the standards of lighting, staging and sound quality will be top notch in terms of production standards. You can see that too in monitors from the OB compound during rehearsals that this is going to be a very high quality show.”

ROE Visual is the official supplier of all LED kit for the song contest for which Creative Technology Sweden is responsible for the installation.

This comprises around 1,000 sqm of LED screen including a stage floor LED of 186 sqm and a backdrop LED screen of 340 sqm. Hanging from the ceiling of the Arena are five LED cubes totalling 460 sqm.

A 6-person stage management team leads the three Live Shows and manage a further 36 crew who have just 55 seconds to reset the stage between each of the 37 songs. These movements have been carefully choreographed and rehearsed, just like everything else in the Live Shows.

Eurovision Services’ facility is connected to NEP’s OB truck via a Technical Operations Centre (TOC) and manages onward distribution over fibre and/or via satellite to all EBU members. Signal redundancy is provided from two teleports including one in Geneva.

Signals for the live voting components are contributed via satellite or direct fibre connection or video over IP.

“We require each of the 37 participating members to provide us with a main feed and a back-up link.”

Security is another crucial part of the Eurovision Services operation and it is the piece of the puzzle that shifts most year on year.

“We can’t go into detail on the mechanisms we have in force for obvious reasons but it is an area we reassess regularly to make sure we have the latest encryption methods and that our kit is patched with latest updates to the highest specification basically to ensure we are protected. We’ve taken aboard information provided by SVT, EBU and other security agencies to ensure we’re operating within the evolving cybersecurity picture.”

This is Bartlett’s second Song Contest as project lead but the 12th for lead engineer Felix Berndt. Many of the team producing in Malmö are veterans of the 2013 show also hosted in Malmö and of the 2016 host in Stockholm.

“We’ve a very experienced team and it all has a very family feel,” he says. “The vibe is definitely building. The city is getting prepared and hardcore fans are arriving. The Eurovision Village and Eurovision street and other dedicated areas are buzzing. It promises to be a huge production.”

In one change to the format, artists from France, Germany, Italy, Spain and the UK  plus Sweden will each perform their entries live during the Semi-Finals. The so-called Big Five get a ‘by’ into the final but will showcase their entries to viewers live alongside the competing acts.

Twenty-four year old Swiss rapper Nemo is the bookies favourite to win this year.

Eurovision Services are next in action in Germany for the Euros and then again in Paris at the Olympics.

 

 


Monday, 6 May 2024

Previs to Post: The AI Tools to Upgrade (and/or Automate) Your Workflow

NAB

AI is reshaping content creation at every stage bringing efficiencies in production by automating the more monotonous tasks and even helping to conjure new forms of storytelling.

article here

As Conner Carey at SproutVideo puts it, there are “plenty of impressive and equally underwhelming platforms and tools to try out.” Here is a (far from exhaustive) list of AI tools that professional content creators are using today from previs to post-production.

Meshy is a text-to-3D generator for 3D asset creation with a free version to get you started and paid tiers if you want to progress.

“You can choose from a number of different art styles ranging from realistic voxel, which is kind of that Minecraft – Lego block look, all the way down to realistic hand drawn and cartoon line art,” explains Tim Simmons of Theoretically Media. “I quickly generated a 3D spaceship without giving it too many details.”

Finessing designs further might require more 3D animation skills or at least the intuition to port the work in progress into software like Adobe Mixamo, a free auto-rigger for 3D characters.

Simmons does exactly this, showing how, in just a few minutes, a character can be completely rigged with total camera control.

“Meshi provides a really cool solution to generate assets, and then bring them into a 3D software package and start playing around with it.”

Producing transcriptions and subtitles with AI is nothing new. Social media platforms have been using AI to automatically generate video subtitles for a couple of years.

For getting through volumes of foreign language content, Alex Depew at Adorama recommends AI translation platform Blanc. “Perfect for people who have courses, documentaries, educational information, and many other scenarios,” he says.

Subly is a transcription and subtitle tool with language translation for more than 70 languages. It can produce a video or audio file transcription within minutes, with a built-in editor for adding customized subtitles to existing video files.

According to Carey, who tried it out, the Subly editor provides additional options that allows users to differentiate between multiple speakers and add additional text to videos. Once you’ve finished adding subtitles to your video, it can be downloaded to your device for distribution.

Auris is an “exceedingly affordable” option compared to Subly, Carey reckons. It offers basic AI transcription and subtitle generation with language translation in 27 languages. While Subly is more fully-featured and faster, Auris provides 30 minutes of free transcription each month.

Eleven Labs generates speech in voice-actor style from text, using a model trained to understand what the text says and adjust delivery accordingly. Users can select a pre-existing voice or create a model from a sample they provide. The company recently released an AI Speech Classifer feature, which analyzes uploaded tracks to identify if they contain audio generated using ElevenLabs.

An enhance-speech tool in Adobe Premiere Pro cleans up audio recordings and “makes poor-quality audio sound like it was recorded in a studio,” according to Rebecca Whitaker at Vidyard.

Phil Ranta, CEO of social platform Spree, told Business Insider that while voice-cloning tools could be dangerous for the potential scams that could result from them, they also make workflows more efficient for content that requires a voiceover.

A cheaper comparable alternative is Murf, which “holds its own with natural-sounding AI voices and an easy-to-use interface,” Carey says.

Descript is an audio and video editor that’s meant to feel “just like a word processor,” Andrew Mason, the company’s CEO and co-founder, told Business Insider. The tool transcribes audio and video and syncs the text to the sound so it can be edited like a Microsoft Word document.

Descript also offers features like voice cloning to create additional audio for a track by typing, automated removal of filler words, and a “regenerate” tool that automatically substitutes bad audio to make it sound cleaner. Creator economy insiders said Descript has significantly reduced their time editing video and audio.

Removing a video’s background with AI is a feature of many video generators and generally provides impressive results with low effort and a small budget.

“The main challenge with this feature is precision; therefore, look for a tool that allows you to fine-tune the results. It’s a red flag if no options are available for improving the final result,” says Carey. “An effective background removal tool will allow you to manually fix any mistakes the software makes.”

Runway, for example, includes a AI greenscreen that “currently proves to be the most finessed and practical feature for day-to-day editing needs,” rates Vidyard’s Whitaker. You start by creating a mask for the object. It offers multiple features for customizing the mask, allowing you to make precise changes to edit the new background, according to Carey who has tested it. Runway also includes an Inpainting tool for removing background elements.

Adobe Generative Fill, available in Photoshop, takes your existing video footage and extrapolates it. It can creates backgrounds or adds items within a shot which This feature is “game-changing for budget-conscious video professionals,” Whitaker says.

“Generative Fill has made thumbnail generation twice as fast and 10 times better once you learn how to use it correctly,” Ranta told Business Insider.

Adobe Firefly includes the ability to “inpaint,” allowing users to generate a specific part of an image and replace the original using AI.

Boords.com is designed to streamline the storyboarding process by making it easier for teams to plan shoots by creating and sharing storyboards efficiently. It’s a space to visualize ideas, iterate on concepts.

Krock.io is an all-in-one remote collaboration review and project management platform aimed at video creators in creative agencies, design companies, and freelance pros. It offers features such as online proofing, audio annotation and AI storyboard creation.

Storyboarder, made by German production company FYNAL, uses AI to automate storyboarding. Cartoon Brew’s Amid Amidi explains how users upload a PDF of their screenplay to the cloud-based platform. The software then analyzes the script to create a shotlist. The user then reviews the shot descriptions, and selects some general settings for each shot. The program then generates the images, which can be further refined for style and content.

Storyboard Hero, from Singaporean tech company Ilathys, is for video agencies and content creators. It offers a hand-drawn image option. Plus, you can export polished PDF storyboards complete with voiceovers to simplify video planning and communication.

Creator Millie Pham appreciates that it continuously updates, always adding new features and improvements to streamline the creative process and enhance collaboration. “However, it’s not all smooth sailing,” she says. “There’s a bit of a learning curve, so you’ll need to invest some time to really get the hang of it.”

AI can now let you convert SDR color space video to HDR via a new feature for all of NVIDIA’s RTX GPUs. While this new feature might mostly be aimed at improving your gaming and YouTube-watching experience, it’s another sign of what AI is currently capable of and what it may be in the future,” explains Jourdan Aldredge at No Film School. “Watch out for how these new AI-powered HDR features might make their way to other areas of content and media, as AI HDR upscaling is shaping up to be the latest frontier for AI to conquer.”

NVIDIA is also developing AI techniques for its Deep Learning Super Sampling system to help improve frame rates and image quality in games and other forms of media.

“We’ve also seen NVIDIA launch an eye contact feature that can (very creepily, we might add) use AI to make it appear like the user is making eye contact during video calls,” Aldredge says.

Footage too grainy or too low-resolution? There’s an AI for that. Topaz Labs provides photo and video quality enhancement that can help make, for instance, 720p footage stand up next to 4K.

“The product is designed for professional video editors, but it’s also useful to upscale grainy Zoom recordings and stabilize videos captured on smartphones,” says Vidyard’s Whitaker. “The results are impressive.”

SproutVideo’s Carey also rates Topaz Labs tech the best around, “because it focuses on doing a few video enhancements really well: deinterlacing, upscaling, and motion interpolation.”


M&E Needs To Think Very Differently

NAB

article here

Merging with a video game studio and/or acquiring a Connected TV operating system provider are some of the radical “big bets” that legacy media companies must place if they are to survive, according to industry consultants Accenture.

“Traditional media companies must reinvent themselves from the ground up,” urge Accenture execs Swati Vyas, senior principal of global communications & media research lead, and Greg Merchant, managing director of strategy, the authors of the report, “Reinvent for growth: Only the radical survive.”

Getting radical means Media & Entertainment must step outside its comfort zone, “beyond current competencies,” effectively no longer being a media-first company.

The report pulls no punches. And if it scares major studios into seeking the help of Accenture’s management consultants it will have done its job.

Just to make sure, the report begins by underlining the troubled landscape facing M&E.

Highlighting a “seismic shift” in entertainment preferences, 59% of consumers polled in the report regard user-generated content as equally entertaining as traditional media, signaling a competitive upheaval in the quest for audience attention. Meanwhile, nearly 60% say they trust independent content creators as much as they do established news media.

While there’s “clear consumer bias” for SVOD services, growing customer dissatisfaction (about cost, inability to find content, and multiple service sign-ups) has created widespread and serial churn, which is not a solid ground on which to pitch investments.

What’s more, attempts by the major studios, networks and streamers to change course by — for example, doubling down on buying live sports rights or bulking out content libraries — is just tinkering around the edges of a doomed business model, in Accenture’s view.

“Some have achieved short-term gains by doing those things, but even for them, the big picture looks bleak,” it states, adding that such strategies “will not significantly impact a media company’s economic profile or reset its revenue trajectory.”

What’s more, Big Tech casts a long shadow. Amazon, Google, Apple and Microsoft are expected to grow more than two times faster in operating cash flow than legacy media (10.6% vs. 4.8%) during 2023-25. These companies are also investing in streaming, gaming and live sports. “Their diversified revenue streams give them a safety net that pure-play media companies don’t have.”

That’s what Accenture now calls on M&E players to do.

“Legacy media companies need new sources of revenue; they need to take on new roles in the entertainment value chain. They need to rethink the customers they serve and even the industries where they chose to compete.”

Since half the consumers it surveyed report spending more time playing video games, Accenture advocates that M&E companies partner with video game developers.

Netflix’s move into mobile gaming and Disney’s acquisition of a $1.5 billion stake in Epic Games can be seen in this light.

Since 40.1% of respondents surveyed often use cross-service search engines to find content and services plus the fact that ad dollars accelerating away from linear onto digital video, the consultancy also suggests buying a CTV platform is “a compelling strategy for media companies.”

Comcast’s partnership with Charter Communications to launch Xumo, which introduced a CTV operating system integrated with streaming services, gaming and music apps and radio stations, is held up as one example.

Walmart recently entered the space through its acquisition of Smart TV maker Vizio in 2024, largely to expand its retail media business to compete with Amazon.

A potential suitor might consider CTV platform Roku, with rumors of its potential sale circulating more than a year ago.

Accenture also points to how Big Tech companies have diversified revenue streams across “consumer lifestyle services” as a model for media to follow.

It projects consumer spending on lifestyle bundles — such as grocery delivery, photo storage, video game streaming, and pharmacy assistance alongside streaming video and music — to reach $3.5 trillion by 2030.

“It’s an enormous mandate, but a tremendous opportunity,” Accenture says, highlighting that Sony Pictures and The New York Times are trying to move in this direction.

Instead of launching into streaming, Sony Pictures has focused on producing and selling content to the big streamers in addition to reinvigorating its portfolio to span video games, Accenture says; meanwhile Sony Corp. is moving into making electric vehicles.

At the same time, the Times is “gaining new strategic and financial resilience” through a portfolio that includes consumer apps for audio/podcasts, sports, cooking, shopping, and games.

It’s not clear if these are both Accenture clients.

Another example highlighted in the report is the union of Walmart and Reliance Jio in India to extend joint businesses in the region across connectivity, news, books, movies, music, payments, groceries, devices, and more.

Going down this route is not without a major challenge. Even if, say, Warner Bros. Discovery was to buy Riot Games it would still need to revamp its executive team.

“Film production efficiency, advertising sales excellence, and seamless broadcast operations aren’t enough to build on,” Accenture says. Neither are “esoteric competencies” such as “storytelling” and “franchise management” sufficient for success in “complex new areas such as video game development.”

M&E companies must venture “boldly” into areas and consumer markets “where, currently, their expertise may be limited.” For example, legacy media firms are not skilled in navigating the intricacies of social media platform management, nurturing content creator economies, or exploring the potential in sports betting, the company says.

“However, these sectors represent vital opportunities for growth and are pivotal for any company looking to flourish in the modern age.”

 


Wednesday, 1 May 2024

France: Getting ahead of the Games

 AV Magazine

The Paris Olympics is eagerly anticipated by sports fans in France and viewers around the world but its impact on a generally sluggish domestic pro AV business is minimal at present. “Obviously we are very happy to be hosting – it’s a fantastic opportunity,” says Gwenaëlle Villette, director of sales, Peerless-AV is a widely shared sentiment but Xavier Pion, general manager, Southern Europe, d&b audiotechnik is almost a lone voice in believing the event will fuel growth.

article here

An economic impact study revealed that the Paris 2024 Olympics and Paralympics could generate €10.7 billion in economic benefits and create 250,000 jobs.

How this will impact the pro AV business is uncertain. With sustainability at the heart of the vision the games has not represented the AV bonanza of previous editions. Organisers have been at pains to ensure there are few white elephants by maximising existing stadia like Stade de France and Roland-Garros (home of the broadcast centre) and deploying temporary structures.

Villette expects requests for tenders for AV and digital signage to materialise in the coming months, “a little last minute, but we do know that these will be very price-driven with an emphasis on environmental consciousness since there is a directive that the technology must be eco-friendly for reuse after the Olympics in other Paris projects.”

That trend is supported by DPA’s regional sales manager, Christophe Bonneau: “The Olympics are creating a bit of stress in the AV business here,” he reports. “All the big players have presented quotes but, as far as we know, no orders have been solidified yet.

Commitments to be confirmed
Many are waiting for commitments to be confirmed. It seems services will be deployed at the very last minute, which could be challenging for our clients and for us in terms of delivery reactivity.”

He also says some customers have decided to “save” PA or mixing desks in their HQ just in case demand explodes. Another theory is that manpower and equipment is mainly coming from other territories.

“We could all be be left with a lot of brand new equipment in client rental stocks post-event,” adds Bonneau. “This will alter the supply/demand in favour of their customers, as rental houses will need to make equipment available at lower rates to win the bid. This could increase competition between all the big rental companies, which might result in a dramatic drop in market prices.”

Stéphane Bourdon, SWE general sales manager at Digital Projection hasn’t noticed any particular acceleration in the pro AV demand. “These games are intended to be more respectful of environmental considerations, so the requirement for AV resources is less,” he says. “And in some specific areas of AV, there are some very high level partnerships in place which have a direct negative impact on the AV offer in terms of products and price.”

“It’s more of a business opportunity for rental companies, less for integrators,” believes Eric Grandmougin, sales and marketing director of Arbane Groupe (APG and Active Audio). His company has installed a few projects in medium-sized towns where international teams will establish their base camp during the Olympics. “Many music festivals have been geographically moved, delayed or arranged sooner to avoid the busy weeks of the Games. That’s good for larger rental companies able to use their equipment on more dates than previous years but I don’t feel it’s had a huge impact on manufacturers.

Investment in control room
The Games are not without impact in certain areas. Datapath’s regional sales manager, William Zimmermann notes investment in control room solutions has been significant, “as this global event requires effective management of critical operations, security and logistics.” Datapath has been involved in several confidential strategic projects to modernise and create control rooms for the event.

He adds: “The Olympic legacy for the pro AV sector will be infrastructure developments, improvements in user experience as well as opportunities to promote the industry. These elements are helping to shape the future of the sector and stimulate innovation and growth.”

The Games are also driving “immense interest and growth” in streaming solutions and AV-over-IP applications, reports Matrox which is seeing a corresponding increase in rental business and deals with local SIs.

“(Networking standard) IPMX has also gained momentum and awareness in the pro AV market in connection with the Olympics,” says country manager, Cecilia Willis. “The Olympic Games has been instrumental in driving growth in AV-over-IP solutions, and the momentum will continue long after coverage is complete.

High-profile, large-scale events like this are also driving more stringent security requirements. In the past year, we’ve seen large projects deploying our Maevex 6100 Series in control rooms for public safety across France.”

Slow start to 2024
Take the Olympics out of the equation and the AV climate in France is similar to the rest of Europe in that it is struggling out of an economic downturn. The local economic forecast for the second half of 2024 looks positive and is set to gather momentum.

“Some projects were either cancelled but the majority were postponed so now the market is catching up and we have a lot of projects in the pipe for this year,” says Villette.

Christie is forecasting growth of one per cent for 2024 but sees better potential for business in France than other European countries particularly for direct-view displays, including LCD panels and LED video walls.

Business was “very slow” during Q1 2024, reports Bonneau: “People are waiting for the economy to move forward. For now they are keeping their company and finances secured because future investments are very uncertain.”

After a decent 2023 the number of projects has slowed down, agrees Grandmougin; “With inflation, construction budgets have impacted all the non-essential functions, and unfortunately, AV is often taking a hit when budgets overrun.”

Inflation rates are expected to decrease giving companies like Arbane Groupe cause to plan for greater market normality by year end.

HD system upgrades
Ross Video has a different outlook. Todd Riggs, director of product management, calls pro AV “pretty healthy” with lots of activity. “It’s not just upkeep and maintenance investments either,” says Riggs. “While there are a lot of system refreshes and rebuilds, (clients) are looking to invest for big future projects and evaluating kit and formats to see what will improve their production capabilities down the line.”

One factor driving this, he says, are HD systems upgrades in part to broadcast the Paris Olympics in 1080p HDR (which required SDR-HDR conversions) while ensuring future-proofed investment in UHD. “There’s a lot of experimentation going on around that right now,” he adds.

Crestron’s business development manager, Christophe Fortune characterises the current climate as “dynamic and promising” but with lengthy decision-making times. He says demand for AV solutions has been growing steadily across corporate, education, healthcare, hospitality, and entertainment verticals.

While “concentration of resources and expertise makes Paris a magnet for diverse AV experiences” says Pion, others including Bourdon report “significantly higher involvement” outside of the capital in AV in major cities (such as Video Mapping Festival in Lille) and theme parks Puy du Fou in Les Epesses in Loire.

“We’ve also recently noticed local branches of national companies settling around regional capitals to strengthen regional business, as well as neighbouring markets,” he says.

Christie spotlights the construction of the Grand Paris Express “a significant infrastructure project, which will have a huge impact on Paris when it’s completed in the next decade,” says Olivier Collet, senior business development manager. The project aims to improve connectivity across the city by building 200 km of mainly underground rail and 68 new stations.

In live, corporate, and special events, Pion pinpoints a “discernible trend” towards immersive experiences. “There are over a dozen installations across live event venues in the country that cater to this demand, with the recent refurbishment of Lido2Paris as a prime example. This project, outfitted with a new d&b audio system, underscores the evolving landscape of AV solutions in France.”

Naturally the impact of Covid continues to play out. In Bourdon’s opinion, the AV integration market has dramatically changed since 2020-21, moving towards large quantities of videoconferencing rooms or connected and interactive meeting rooms, “with the risk of finding themselves up against IT installers who are capable of drastically reducing margins.”

Green AV priorities
Sustainability is not only core to the Olympics but to the wider French market too. It is becoming a key reason to adopt or reject tenders by enterprise and public sector, says Grandmougin. “It means that a manufacturer in France (or the rest of Europe), with products you can easily maintain and repair, using environmentally friendly materials, now provides an actual advantage over low cost non-sustainable competition.”

It is noticeable in the public address market for railway stations and airports, and a reason why Arbane was chosen by state-owned train operator, SNCF to lead on all railway station installations until the end of the
decade.

Fortune says the increasing focus on sustainability and energy efficiency will shape the pro AV industry in France. “Green audio visual solutions, such as energy-efficient projectors, LED displays, and eco-friendly production practices, will become more prevalent as businesses prioritise environmental responsibility. The CSR valuation within tenders becomes an inevitable subject in the final decision.”

French sustainability legislation is forcing customers to look at more efficient equipment and less carbon wasteful production workflows. “Then you also have new limits at a municipal level, specifically around weight restrictions for vehicles going into different parts of cities,” reports Riggs. “That means they are having to rethink how they build bigger trucks and how to do larger-scale productions with smaller, interconnected flypacks that use software-enabled and modular equipment to get more powerful infrastructure into smaller spaces.”

Le French mode du jour
There are three factors that anyone setting up an AV business in France needs to have a firm grip on: the cultural landscape, business strategy, and local support that might be available.

For many years, Matrox Video managed the French territory out of the UK but says it found a “definite business benefit” in relocating a sales account manager to France. Culturally, this local sales presence is important, and it has paid dividends in terms of our inclusion in high-profile sports events in the region,”
says Willis.

Didier Quantili, Avocor’s Southern Europe sales manager explains how French business culture differs from an Anglo-Saxon approach. “A good idea would be to conduct a market and feasibility study that goes beyond traditional market research. Integrate these cultural insights to understand communication styles, negotiation preferences, and customer expectations. This will help you tailor your company’s structure, operations, and even marketing messages to resonate with French clients.”

Where you can, secure the support of local resources to establish a strong foothold in the French market. “This could involve hiring bilingual employees who understand cultural nuances and can effectively bridge the gap between your company and French clients. Also try partnering with local service providers for tasks like legal compliance, accounting, or logistics to navigate the specific regulations and business environment.”

Quantili’s final piece of advice for any AV business in France, is financial stability. “Securing adequate financing and maintaining a healthy cash flow are the lifeblood of any business, and France is no exception.”

YouTube TV Rising: Do Traditional Media Companies Need a User-Generated Strategy?

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YouTube comprises 10% of all TV viewing in the US, according to Nielsen in its latest monthly report on streaming, so why do advertisers seem reluctant to buy ads on YouTube streamed to connected TVs?

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Because they still think of Google’s platform as a place for cat videos.

The statistic unveiled by Nielsen is less remarkable than the claim that YouTube’s whopping share of TV viewing time has gone under the radar of media buyers and sellers.

It’s the latest in “the continued denialism in the media and ad communities about YouTube’s scale, and prominence in the eyes of many users,” says Mike Shields, writing on Substack. “The Google-owned video platform is a CTV juggernaut, like it or not.”

Shields, a strategic consultant and the host of industry podcast Next in Marketing, takes aim at TV and brand marketers who don’t think of YouTube as “real TV,” or the idea that advertising only works well in highly produced comedies and drama.

Most of YouTube is either pirated from traditional TV — or it’s just dogs on skateboards — the perception goes.

Yet this is long out of date, says Shields. Ignore the reality of what YouTube is at your peril, he warns.

Michael Beach, CEO of marketing and analytics firm Cross Screen Media, says YouTube inventory is underbought. “If you look at its TV share, it should at least be getting close to 10% of the TV market, but at best it’s maybe 4%.”

Beach criticized media buyers for having siloed structures, leading to conflicting definitions of what even constitutes “video.”

A recent report by Accenture called on the media industry to radically reinvent itself in the wake of a seismic shift in entertainment preferences. The report found that nearly 60% of consumers regarded user-generated content as equally entertaining as traditional media.

“Traditional media companies must reinvent themselves from the ground up,” Accenture writes. “Legacy media companies need new sources of revenue; they need to take on new roles in the entertainment value chain. They need to rethink the customers they serve and even the industries where they chose to compete.”

“Instead of knocking platforms like YouTube as havens for UGC, do traditional media companies need a user-generated strategy?” poses Shields.

Amazon recently struck a deal to produce a show with YouTube mega-star MrBeast. “You might ask,” as Shield does, “why didn’t CBS?”

On YouTube, viewers aren’t the problem. It’s the perception of people who don’t watch YouTube that is.